The game is okay. The movement mechanics it introduces are kinda neat. Level design was confusing at some points, but the art design of the world was cool, detailed, atmospheric.

What really made me abandon this game is the punishing and horrifying deaths. It just doesn't feel right. The long fall before your death, just because the frckn grappling wasn't working appropriate. Or just slipping away on some weird stones after trying and trying, over and over again.

I like challenging games, but they need to give me a reason to continue and continue to try. This one doesn't.

This game does not feel like a real Animal Crossing - at all. Play New Leaf if you own a 3DS, the much better choice in this case.

2007

made me addicted to clicking circles

This is probably my most played game of all time.

This review contains spoilers

I've played Bowser's Fury in co-op for about 3 hours now. To be honest, it just plays like a Super Mario Odyssey DLC themed around Super Mario 3D World.

You play on an open-world-like map with three areas that you unlock one by one. These map parts have sub areas with different tasks. They feature rather simple objectives, like collecting Cat Insignia parts, opening a cage with a key you need to find first, killing enemies, or completing time trials. Some tasks also need to be solved with the help of Fury Bowser, which you'll meet in timed random encounters throughout the game. For every task solved, you get a Cat Insignia, through which you progress in the game.

So far, the game felt a bit stretched. Also, Fury Bowser's random encounters are pretty annoying, either because you have to wait as you need him to solve a task, or because you have to wait until he finally disappears again. At least he also disappears immediately with the collection of an Insignia.

The two-player co-op is fine, but nothing what I'd call a real co-op experience. The second player can help the first a lot, collecting Cat Insignia parts, coins and items, but the camera will always follow Mario. In the end, it plays similar to 3D Mario co-op experiences we had in the past like Galaxy or Odyssey, so not at all like the Super Mario 3D World or Super Mario Bros. co-op, whereas each player can act freely by themselves.

Playing the game as a single player campaign, you can set how much you want Bowser Jr. to help you, or disable him helping you at all.

It's just typical 3D Mario gameplay a la Odyssey.

In terms of content, the whole thing has enough content as a small extension of an existing game, but in my opinion doesn't justify a surcharge of 35€ compared to the Wii U version of the game.

I'm rating Bowser's Fury alone at 3.5/5 stars.

Fun game until the final boss fight

It's short, but it was a pleasant experience for me overall.

2018

A fantastic and beautiful game that manages to tell a story only through its musical (the soundtrack is fantastic!) and visual elements and the breathtaking atmosphere it creates.

The gameplay is kept quite spartan, because the game focuses so much on the story. Nevertheless, you solve small puzzles with the skills you acquire in the course of the game, which once again help you to advance in the story.