This is definitely my favorite of the Mega Man Zero series. Weapon Stars/Skill Grinding being removed does many favors to improve the experience. Plus, the story is the best it’s been yet, in my opinion. Dr. Weil is not deep but he’s definitely a good driving force for the story, as is Omega. I remember the stages being very fun and not as wrought by the screen crunch as the previous entries.
This is also when I really started engaging with the Cyber Elf system and enjoying it. The bosses aren’t quite as fun or well designed as Mega Man Zero 2’s from what I remember, but it’s been a while. As a downside, I really dislike the ranking system in the Zero series and especially how this game locks fun tools and moves behind its strict limitations.

This could easily be my favorite Mega Man game period but playing it in a marathon of all the X games then all the Zero games in a row is not a way I’d recommend experiencing them, since they look similar and begin to muddle together. I could very much see myself jacking the rating higher upon a replay and would love to revisit this one, more than any other Mega Man game in my mind currently.

Reviewed on Mar 05, 2024


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