Marathonned the whole Sonic series in a year for the 30th anniversary.
Started with the mobile remake. 16:9 screen space really helps with seeing what's coming up ahead of you. Various bugs, such as the spike glitch (spikes damaged you in the Genesis version even if you had invincibility frames active) were fixed. Really cool that they added in Tails, Knuckles, the Spin Dash, and a seventh Special Stage to go Super Sonic.

I think this game gets a lot of unnecessary hate for "being too slow", when I find it incredibly easy to go fast. There is less spectacle behind the level design in terms of just holding right and seeing Sonic go through a roller coaster. You should go into this game with an arcade philosophy of "get as many points as possible, I know I won't be good my first time playing, but with practice I can do it better the next time".

This game is incredibly fun to speedrun BECAUSE it's not traditionally a fast Sonic game the same way Sonic 2 is. The level design asks you to stop and start often if you're taking things slow, but you can skip a lot of platforming by utilizing your skill by controlling your momentum. Learn the level layouts, learn how Sonic controls, and this game is way better to play than people make it out to be.

Reviewed on Oct 14, 2023


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