My initial thoughts of this game were that it was going to be a drag to finish. Yes, Cloudpunk does feel slow most of the time, especially when the story moves extremely slowly in the first half of the game. However, certain elements such as the visuals and soundtracks did neutralize some of that wearisome moments of the gameplay.

Speaking of the gameplay, it was repetitive to have to either drive/walk throughout the entire game. Understandably, this is an indie game after all but I feel the gameplay and mission elements could've been more varied because it was dull to have to do the same thing over and over again with a mix of some dialogues every now and then which I couldn't really be bothered to listen to at times especially if it didn't concern the plot.

The plot itself was never appealing enough. Yes, there were some good moments here and there specifically Huxley's story arc which I thought was the most engaging one out of the lot. But overall, the story just felt mundane most of the times and it was only at the end when I felt some form of feelings towards whatever was happening, which was a shame.

Moving on to the positives, obviously, the graphics/visuals is the magnum opus of this title and it is easy to see why. The voxel art concept alongside the neon-dystopian scenery is a great combination that worked effectively well here. The atmosphere and overall ambiance of the game were what made this game work and playable, as the story wasn't all too engaging, especially in the 3/4 of the game.

Voice acting was right I guess, some of the acting was obnoxious and I didn't bother focusing on what they were talking about. It didn't help that you're forced to stand still and not move around when a dialogue is taking place, and to make it worse, it's not effective since this game uses a voxel art style, making it difficult to animate the characters that they are completely voided of emotions and movements which just make the overall interaction awkward and clunky.

Overall, definitely some good, decent and bad things to be said about this game, took me about 10 hours and I wouldn't say I particularly enjoyed every single hour I played this game as some of those hours felt like a chore for me to complete this game. What the developers could've done to counterbalance those draggy sections is to have either shortened the story or revamp the gameplay altogether.

Reviewed on Dec 24, 2023


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