Bio
i play
Personal Ratings
1★
5★

Badges


Liked

Gained 10+ total review likes

Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

Gone Gold

Received 5+ likes on a review while featured on the front page

Favorite Games

Stardew Valley
Stardew Valley
Resident Evil 4
Resident Evil 4
Silent Hill 2
Silent Hill 2
Football Manager 2021
Football Manager 2021
Dishonored 2
Dishonored 2

058

Total Games Played

003

Played in 2024

019

Games Backloggd


Recently Played See More

The Witch's House MV
The Witch's House MV

Jan 07

Star Wars Battlefront II
Star Wars Battlefront II

Jan 06

Fatum Betula
Fatum Betula

Jan 01

Cloudpunk
Cloudpunk

Dec 24

Hotline Miami 2: Wrong Number
Hotline Miami 2: Wrong Number

Dec 16

Recently Reviewed See More

Solid and tragic storyline which I didn't really fully capture until post game. I assumed I got the 'good ending' without knowing it pretty much ends the same way.

Extremely atmospheric, similar to what you would feel in Amnesia or Silent Hill but in a more inferior manner. Adding the hauntingly great sound design makes the game feel even more immersive.

Sure, this may seem a bit short in terms of game time but I thought it felt just nice. Pacing was good all around and the puzzles in each floor was varied and at least interesting bar maybe the last floor which was slightly more intuitive but still doable.

Wished there was more events/scares throughout as I thought it was lacking in some level specifically the 2nd and 3rd floor which were barren of it at certain points.

Overall, a good game, despite it's short runtime. Full of suspense and a great story within it all.

(Reviewing solely for the Campaign)

I'd say Star Wars BF II is quite average, obviously more attention was placed on the Multiplayer aspect of this game so I'll cut EA some slack about the singleplayer campaign. Overall though it is decent I guess, the story works and even though it is rather short, there were still aspects of it which can be appreciated such as world design and dialogues.

A few problems I had however were the combats and the missions in general. Even though the main combat itself is satisfying and varied, the AI is can be absolute dogshit at times especially when taking cover. Worse part is when fighting other AIs/your ally, both of them will just stand still shooting each other with no other thought in the galaxy, it's ridiculous to come across. Definitely the worst part of this game by far.

Bugs can be frequently encountered especially with objective markings and some wrong dialogue sequencing which I experienced during the first visit in Vardos.

Regarding the missions, I wish they were a bit more varied. Sure we had the missions with Luke & Kylo Ren as snippets but on the general level of it, most missions felt the same, going from one point to another, shooting Stormtroopers, collecting intel/sabotaging/finding someone. I wish there were something more from the actual missions itself.

Also the ending of the campaign was extremely abrupt. Sure, after the events of the final sequence, it was somewhat a appropriate way to end but idk, for me it just felt way too abrupt, no end credits or anything.

The dialogues were fun at least, I enjoyed Shriv and Lando's VA the most maybe because those 2 had the best chemistry with each other in game and I particularly enjoyed the missions in Sullust a lot solely because of them. Other MCs like Iden and Del had decent VAs as well so in the very least cutscenes felt somewhat immersive.

Overall, this game has a decent singleplayer campaign albeit it wasn't as iconic as the original Star Wars BF II (2005) version, this one has a certain charm about it, despite all its bugginess.

An atmospheric, weirdcore, fever dream experience. The PS1 graphics totally helped to set the mood and overall ambience of the game. Alongside what was an incredible set of soundtracks for each rooms, it was easy to see why this game felt super immersive and engaging throughout despite the minimal storyline other than the various endings.

Even though it is extremely difficult for one to fully complete the game (all endings & achievements) without a guide, I feel that it isn't necessarily the whole point of the game. There isn't any meaning to this game other than to dive into the unknown and experience what is an uncanny world by exploring and going through different 'quests' and figuring this out on your own accord.

There isn't really anything more to delve into other than this being a solid game with a good foundation to what a game is suppose to give to people, despite it's negligible plot and intuitive nature of the game.