Overall really loved it, and I think that they improved enough aspects that I could say this is the probably the superior version of Rogue Legacy.

That being said I found the last stretch of this game is incredibly tedious. I opted to use the house rule modifiers to get through the last 2 bosses, instead of spending hours grinding one hit kill mobs to get what is effectively the same result. Maybe the first game suffered from this problem as well, but I didn’t mind as much then because A) it was my first time playing a game like this, and it all felt so fresh that the grind was more tolerable B) I had more free time to grind back then.

I also think that the game gets a bit muddy with all the additional systems, currencies, and NPCs with theyre own skill trees/items. Thankfully you can ignore it and just focus on the castle upgrades, as well as the blacksmith and enchantress. I’m sure for some peeps this added a lot to the game but I just felt overwhelmed with it.

At the end of the day I still really loved this game, it retains the spirit of the original so well while also making its own creative choices, so I will continue to sing it’s praises to any MFer who will listen.

Reviewed on Nov 28, 2023


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