Damn. Consider me a Metroid fan.

This was a series I never thought I could get into but Dread proved me wrong. I was always afraid of these types of games out of fear of getting lost; like it would be impossible to complete without pulling out a guide. And while I did get briefly confused on a couple occasions, the game was expertly crafted to gently guide the player without feeling hand-holdy. The bosses were also a huge highlight and relied on pattern recognition and quick reflexes to take them down. Upon first encountering one the odds may seem hopelessly weighed against you but after a few tries you really start to get the hang of it and feel like a badass. And controlling Samus does indeed feel fantastic! The game controls like a dream; I haven't been this satisfied with moment-to-moment gameplay from Nintendo since like...Super Mario Odyssey. And that is HIGH PRAISE coming from me. Goes without saying that the E.M.M.I.s bring a whole new type of gameplay to Metroid and they were always great fun to avoid, outsmart, and eventually take down.

This is so, so close to becoming an all-time favourite for me. Maybe after I go back and play it again, collecting all there is to collect, it will become one. MercurySteam knocked it out of the park. I can't wait to see what else they get to create in the future.

Reviewed on Jan 29, 2022


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