Pros:
- Visuals and sound are great
- Oatchi is a great addition that brilliantly expands upon the series' core mechanics
- The levels are fantastic, excelling in both quality and quantity of content
- The caves are greatly improved from Pikmin 2, with much more memorable designs and better pacing
- Incorporating the side modes into the main levels was a great idea executed very well
- Phenomenal roster of enemies and bosses
- The in-between day segments are neat. I love having access to all the different upgrade services
- Story is cute
- The custom character maker is cool

Cons:
- 3 Deluxe controlled better. I also had this issue with the 1+2 collection but I prefer having motion aiming always active, not just when holding A or B. Also, auto-lock-on is a bit annoying.
- I miss the Co-Op from 3 Deluxe as well. I get having a different player control Oatchi would be a little awkward, but it's still a shame to see it go.
- Ice Pikmin are cool, but they're way too strong. A sizeable group of them plus Ultra Spicy Spray solos about 80% of the game.
- On that note, the game's way too generous with Ultra Spicy Spray. Not only can you easily farm it thanks to the lack of a time limit, but enemies drop it a lot.
- The beginning is too tutorial-heavy. I think you can skip most of them, but it's still annoying
- Needing Oatchi or the captain for certain tasks gives you less options to multitask. It only really applies in the Dandori missions and even then it's not so bad but it's still worth mentioning
- Enemies not respawning is an odd choice and makes the levels feel a bit barren after a few days

Other Things:
- The Night Missions are alright. They're a cool idea, but I don't have any strong opinions on them either way.
- I didn't do too much of Olimar's story, but I liked what I played of it. It's a neat idea.
- The game could benefit a lot from a New Game Plus mode. It'd make a lot of the late-game unlocks feel a lot more useful.

Reviewed on Jan 13, 2024


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