A great time all around, this game really shines in letting you explore things at your own pace and solve puzzles in whatever way you like. Nearly entire dungeons can be skipped if that's how you want to play it, but materials and a clearer path are usually laid out in front of you if that's more what you're into.

Puzzle solving in Shrines is always a fun time, and there's an overwhelming amount of content to keep you busy. I feel like this game does a good job getting you to feel like you don't have to do all of it, just do whatever interests you. Dialogue was also charming, and plenty of the area look beautiful even with the Switch's aging visuals.

I have my own issues with the game, mainly relating to the story feeling a little underdone in my opinion. Abilities didn't seem to be created equal either. Ultrahand is nearly the entire purpose behind the game, meanwhile Recall feels more situational and Fuse felt like more of an inconvenience than a meaningful addition.

Still absolutely worth checking out though, it's very rare that a game promises you this much freedom and truly delivers.

Reviewed on Jun 14, 2023


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