wingedarcher7
Bio
I'm the guy who likes the stealth segments in every game.
I'm the guy who likes the stealth segments in every game.
Badges
1 Years of Service
Being part of the Backloggd community for 1 year
Best Friends
Become mutual friends with at least 3 others
Donor
Liked 50+ reviews / lists
GOTY '23
Participated in the 2023 Game of the Year Event
Full-Time
Journaled games once a day for a month straight
Well Written
Gained 10+ likes on a single review
Gone Gold
Received 5+ likes on a review while featured on the front page
Busy Day
Journaled 5+ games in a single day
Liked
Gained 10+ total review likes
Noticed
Gained 3+ followers
Elite Gamer
Played 500+ games
Pinged
Mentioned by another user
On Schedule
Journaled games once a day for a week straight
Gamer
Played 250+ games
N00b
Played 100+ games
Favorite Games
523
Total Games Played
014
Played in 2024
346
Games Backloggd
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Fantastic but flawed entry - I feel it ultimately tries to do too much and it works against its best interests. The graphics and cutscenes are obviously outstanding, the combat is deceptively deep and complex and insanely rewarding, and the attention to detail to everything here is utterly incredible.
But the game is just "too much," and I know this will usually be responded to by saying that not everything needs to be experienced, but developmental character moments will be held behind side quests. The amount of overworld busy work felt so much like padding, and the story ends up being overly convoluted (This is coming from someone who adores Kingdom Hearts)
I can't help but feel like this game tried to do too much at once. It does a lot of it pretty well, I admit, but it's overwhelming and undoubtedly caused gaming burnout to me. I've hardly touched any games since finishing this since I felt so spent.
But the game is just "too much," and I know this will usually be responded to by saying that not everything needs to be experienced, but developmental character moments will be held behind side quests. The amount of overworld busy work felt so much like padding, and the story ends up being overly convoluted (This is coming from someone who adores Kingdom Hearts)
I can't help but feel like this game tried to do too much at once. It does a lot of it pretty well, I admit, but it's overwhelming and undoubtedly caused gaming burnout to me. I've hardly touched any games since finishing this since I felt so spent.
An incredibly solid Metroidvania with fluid, fast-paced platforming and plenty of fun ideas to spice up traversal. I admittedly wasn’t very impressed with this game at the very start of it, but I continued on from all the positive press it was receiving and I’m so glad I did. The game truly begins to shine once you have a few more abilities under your belt.
Mount Qaf is a fun map to explore, there are tons of secrets scattered everywhere, and many precision based platforming challenges that are extremely satisfying to pull off. Enemies are of course walking around as well, and the combat can feel deceptively simple. What begins as basic three-hit combos can turn into long stretches of juggling the enemy into the air and dishing out serious damage. The true example of the combat are the bosses, which are fantastic and ask you to utilize everything in your arsenal. There are some truly unique ideas here in how the abilities you are given become crucial to platforming puzzles and for avoiding boss attacks.
The main issues I have with this game is that the story is pretty weak. Thankfully, not much time is dedicated to the story and you’re given control for the vast majority of the time but it still needs to be mentioned. The graphical style is bright and is absolutely serviceable, but it’s far from a high fidelity showcase - but the environment is always easy to read with your eyes, and enemy attack queues make sense and can be read, so it ultimately works for gameplay purposes. My game also crashed/froze up on me on three different occasions. I haven’t seen anyone else mention this, and it didn’t ruin my time with the game as saves had happened recently but it’s important to note. This was on PS5, and I feel confident the devs will patch these issues.
Prince of Persia: The Lost Crown was a pleasant surprise to kick off 2024. I think anyone who has recently enjoyed games like Hollow Knight or Metroid Dread, and wants more of something like that, would be missing out by not playing this game. It’s absolutely worth the time for lovers of the Metroidvania genre, but also a fantastic and fluid place for newcomers to start. Surprised by how much I ended up loving this at the end of the day.
Mount Qaf is a fun map to explore, there are tons of secrets scattered everywhere, and many precision based platforming challenges that are extremely satisfying to pull off. Enemies are of course walking around as well, and the combat can feel deceptively simple. What begins as basic three-hit combos can turn into long stretches of juggling the enemy into the air and dishing out serious damage. The true example of the combat are the bosses, which are fantastic and ask you to utilize everything in your arsenal. There are some truly unique ideas here in how the abilities you are given become crucial to platforming puzzles and for avoiding boss attacks.
The main issues I have with this game is that the story is pretty weak. Thankfully, not much time is dedicated to the story and you’re given control for the vast majority of the time but it still needs to be mentioned. The graphical style is bright and is absolutely serviceable, but it’s far from a high fidelity showcase - but the environment is always easy to read with your eyes, and enemy attack queues make sense and can be read, so it ultimately works for gameplay purposes. My game also crashed/froze up on me on three different occasions. I haven’t seen anyone else mention this, and it didn’t ruin my time with the game as saves had happened recently but it’s important to note. This was on PS5, and I feel confident the devs will patch these issues.
Prince of Persia: The Lost Crown was a pleasant surprise to kick off 2024. I think anyone who has recently enjoyed games like Hollow Knight or Metroid Dread, and wants more of something like that, would be missing out by not playing this game. It’s absolutely worth the time for lovers of the Metroidvania genre, but also a fantastic and fluid place for newcomers to start. Surprised by how much I ended up loving this at the end of the day.