This game has heart and a lot of good ideas, but doesn’t execute them all well. A lot of the game was essentially just fetch quests, which I normally don’t mind, however they felt tedious and required quite a bit of backtracking. Pacing was a bit off around the middle of the game as well, which also dampened my enjoyment of the game. There were still some fun puzzles and I enjoyed the simple combat mechanic.

What I did love was the Indonesian setting of the game. I like when a game is set in a real place instead of an entirely fantasy location, and it was fun cruising around the streets in this game experiencing the culture. The mental health themes in this game also weren’t too heavy handed or overly sappy, and all the major characters were well-written and realistic. Ending was a bit cliche but I thought it landed well. It lost me a bit around the end of chapter 4, especially with the pacing issues over the prior two chapters, and I took a break, but came back to the game and did end up enjoying the last chapter.

Overall a generally pleasant, although sometimes tedious gaming experience.

Reviewed on Mar 06, 2023


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