the cool game time forgot. feels a little undercooked. kind of makes the case that video games are a way cooler medium than prestige TV, possibly by accident but still.

just some basic pros and cons.

pro:
- the shooting in this game is sick and the time powers, once you learn how fully operate in their rhythms, are really fun

con:
- there weren't enough shootouts, and on normal the game is not challenging at all. they could have really experimented more or even implemented some wackier set-pieces (imagine a tenet style reverse shootout or something)

pro and con:
- the above could apply to the platforming too. there's not enough, most of it is cool in concept and while the execution is fine it's mostly too easy and it coulda been way cooler (the part on the bridge was cool)

pro:
- beth wilder rules

con:
- the story doesn't really pick up, imo, until it unveils her reality but by then the game is practically ending and the sudden rush to get to the stop the big, save the world stuff means the game offers her no resolution and by the extension the game itself. it ends on this transparent hook for a sequel that's probably never gonna happen, just feels cheap for anyone playing it way after release.

pro:
- at least remedy made control next, cast courtney hope (beth) again as jesse and gave her a whole game that's mostly more sick af combat. we may never get a quantum break sequel, a more refined version, but at least remedy kind of learned the lessons from here and gave us control.

Reviewed on Mar 20, 2021


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