zeehond
Mega Man & Bass 1998
Log Status
Completed
Playing
Backlog
Wishlist
Rating
Time Played
--
Days in Journal
1 day
Last played
January 7, 2024
Platforms Played
Playing as Bass was great. His speed with dashes feels very good since Mega Man has been nothing but extremely slow in all of his games. Double jumps are pretty good too.
I did miss Mega Man's slide and charge shot but I get that each character should have their own special traits of course.
I didn't really like the stages that much though. Lots of annoying enemy placement kind of ruined most stages for me. I did like discovering the many secret areas however.
And I don't know why exactly but this game kinda feels like a fan-made game instead of an official game. It just feels... off.
Most bosses were alright. But there were a few extremely annoying ones like Dynamo Man and Burner Man. And of course the Plane boss.
When I encountered the Teleporter room, I was so glad that for once I didn't have to do a boss rush. The usual boss rush Teleporter room is something else entirely in this game. However, the devs just couldn't resist putting in a boss rush anyway. I did not appreciate that fakeout.
I did miss Mega Man's slide and charge shot but I get that each character should have their own special traits of course.
I didn't really like the stages that much though. Lots of annoying enemy placement kind of ruined most stages for me. I did like discovering the many secret areas however.
And I don't know why exactly but this game kinda feels like a fan-made game instead of an official game. It just feels... off.
Most bosses were alright. But there were a few extremely annoying ones like Dynamo Man and Burner Man. And of course the Plane boss.
When I encountered the Teleporter room, I was so glad that for once I didn't have to do a boss rush. The usual boss rush Teleporter room is something else entirely in this game. However, the devs just couldn't resist putting in a boss rush anyway. I did not appreciate that fakeout.