Great game held back a bit by being too gimmicky.
The worst offender being the gyroscope stuff. The foreground/background stuff in every level got a bit stale too.
Hypernova is OK though. They do some cool stuff with it, for example, the Hypernova boss fights were pretty clever and fun.
I loved that three little pigs reference. Hypernova Kirby kinda scares me though, that moment when he eats the whispy woods boss complete with life bar and all. Kirby is a fucking menace.

The aesthetic of this game is great. It's just so colorful and happy. The controls feel great and I like the copy abilities each one with their own unique and varied moveset.
The new copy abilities introduced in this game were pretty good too. Beetle and Circus especially are such cool ideas. Bell and Archer were also decent.
The keychains are cute, referencing the older Kirby games. The soundtrack is great too.

The stages were OK. But as I stated before I did think some of them relied on gimmicks too much. And for some reason I didn't like World 4, the Jungle/Temple level at all. The other worlds were pretty good though. And all of the EX levels were some of the best in this game.

Triple Deluxe also has some extra content. But I did not really like most of them. I am not the biggest fan of the Arena in any Kirby game and Kirby Fighters was pretty meh as well.
Dededetour is a fun quick replay of some sections of the main game. He has a nice moveset and I liked trying to beat the game quickly with him. Encountering the DX versions of the bosses was cool as well.
Not a fan of Dedede’s drum Dash at all. Because of that I didn’t bother getting 100%. I skipped out on Drum Dash, the Arenas, Kirby Fighters and the keychains.
But most importantly, I did play all of the stages in the main mode and collected all of the sun stones.

Reviewed on Mar 15, 2024


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