Apex Legends

released on Feb 04, 2019

Conquer with character in Apex Legends, a free-to-play Hero shooter where legendary characters with powerful abilities team up to battle for fame & fortune on the fringes of the Frontier.

Master an ever-growing roster of diverse Legends, deep tactical squad play and bold new innovations that go beyond the Battle Royale experience—all within a rugged world where anything goes. Welcome to the next evolution of Hero Shooter.

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i have no idea how the meta is for the game now, but i really loved it when the apex legended all over the place and won.

Matchmaking is so unbalanced that you can't join any lobby without dealing with smurfs or tryhards.

I will say this is probably the most completely made battle royales, but it never was for me. I played a bit during launch and in bursts afterwards, but it was never one of my main games. I do see the appeal though.

This really is one of the better battle-royales out there, and it's longevity is because of both impressive design and incredibly fun gameplay.
As a multiplayer game, it's very dependent on the community-at-large. I feel that due to the developers outspoken politics, including support for anti-racist and pro-LGBTQ movements, it welcomes more of the pleasant, supportive and nicer people that do online gaming.
As per usual, there are trolls, jerks and bigots that can make playing with strangers far less enjoyable, but you are given the tools for muting and reporting. There's not much griefing one of these players can do to others outside of using AOE damage to harm teammates, or just being uncooperative in the squad.
The actual gameplay is great. It's very smooth and fast-paced, with most of the movement sets inherited from Titanfall 2 with some exceptions, but it does feel great to accelerate downhill with a slide into a jump to evade enemies. There's quite a few different game modes to play in, which some people find preferences outside of the large, battle royales, and new ones introduced or rotated in each season.
The guns and bullets are all interesting and not necessarily interchangeable. It's easy to find a couple of comfortable ones outside of the meta. Similarly with the excellent diversity of roles and characters in the game.
The maps are mostly well designed with some caveats. Plenty of game reviewers who write on Apex Legends tend to point out that most of the fun in the game comes from moving across a map with a team seeking engagements, evading being ambushed or actively looking to initiate one. Some levels and players tend to favour locations that have a scramble-to-the-gun aspect, where winning a fight relies more on random pickups and twitch-reflexes than it does with strategizing or being a good shot. There's plenty of interesting things to engage in the environments, which are mostly related to mobility.
I've played a bit of other battle royales like Fortnite, PUBG, Ring of Elysium and Hyper Scape, but not all of the top-rated ones currently out, such as Valorant or the Call of Duty and Battlefield ones. However, I still feel strongly that this is one that will last a long time and worth investing a skillset in to because of how well-made and fun it is.

only br ever really got into mostly cause it plays like titanfall and i played that a lot

Its alright, im not big on BRs so I didn't get into it. Seemed okay tho.