Arabian Magic

Arabian Magic

released on Jul 01, 1992
by Taito

Arabian Magic

released on Jul 01, 1992
by Taito

The game is set in the mythical world of The Arabian Nights. Some time ago, the Evil One plagued the peaceful kingdom of Shahariyard. In order to save the King - who, by sorcery, had been transformed into a monkey - a group of heroes must find the Jewel of Seven Colors and release the evil hex. However, formidable monsters are lurking along their path. Prince Lassid, Princess Lisa, Sinbad and Afshaal, each armed with their own special magic and powers, set out on the quest for the Jewel of Seven Colors. Suspenseful battle scenes, skillful sword fights and a "magic lamp," which fells all enemies in a single blow, await the players. Their adventure to restore peace to the kingdom now begins.


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os cenários desse jogo são lindos, acho que conseguiram transmitir bem o folclore hindu nele
só guardar lâmpada pra cada chefe que é gg

played on ps2

idk, it feels way better than growl but has no hook and the setting is really played out. at least growl has Funny Animal Shenanigans and OP weapons that mix up the monotony. Here you just slash at things and summon a big dude now and then. There were better brawlers by far by '92.

Aladdin: is released
Capcom: "Easy money"
Undercover Sega spy inside Capcom: "Easy money"
Undercover Taito spy posing as an undercover Sega spy inside Capcom: "Easy money"

Divertidinho. Tem a típica dose de bullshit para te obrigar a gastar o máximo de fichas possíveis - de preferência com o amiguinho no coop, potencialmente gastando o dobro de fichas assim - mas o tema relativamente incomum carrega bastante o game. O estágio cinco, em especial, usa essa temática de maneira criativíssima.