Bosconian

Bosconian

released on Dec 31, 1981

Bosconian

released on Dec 31, 1981

The object of Bosconian is to score as many points as possible by destroying enemy bases and ships. The player controls a small fighter ship that can move in eight directions and can fire both forward and backward. Each level consists of a number of green space stations that must all be destroyed to advance to the next level (a semi-transparent mini-map helps identify their location). Each station consists of six cannons arranged in a hexagon, surrounding a central core. The player must either destroy all six cannons or shoot the core to destroy a station, and in later levels the core is capable of defending itself. Additionally, the player must avoid or destroy asteroids, mines, and a variety of enemy missiles and ships that attempt to collide with the player's ship. Enemies occasionally launch formation attacks — destroying the leader causes all remaining enemies to disperse, but destroying all enemies in a formation scores extra bonus points. A spy ship (worth a random bonus value) also appears occasionally, which must be destroyed or the enemies will go berserk.


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https://www.gamephd.com/play-bosconian/
Bosconian 1981
emulador pc

1-interacción: 7
2-mundo/apartado artístico: 7.7
3-concepto: 7.7
4-puesta en escena: 7.5
5-narración: -
6-sonido/apartado sonoro: 7.4
7-jugabilidad: 8
8-historia: -
9-duración/ritmo: 8
10-impacto: 8

8
8
8
7.7
7.7
7.5

46.9/60pts

78.1 promedio

One of Namco's weaker showings. There's stuff going on, but it's a little too slow and stiff and imprecise to shine like so many others.

This game would be better without sound. The shooting and enemies aren't all that interesting.

It's decent for arcade standards. I like that there's a map to "explore" instead of relegating you to one screen like with most early arcade games.

Played this game on a Namco Plug N Play, brings back good memories, this game is cool

Love the title "Bosconian". A great entry in the tradition of "space shooters that put together some cool sounding syllables to evoke some kind of Alien Thing". The game itself is pretty neat too. Not really much to it, but having two bullets come out when you shoot, one forward and one behind, is really smart, and helps keep the game from feeling too aggressive, even though enemy fire is pretty relentless. It's an entire game centered around blowing up death stars, and that's neat.