Dante's Inferno is an epic single player, third-person action adventure game inspired by "Inferno", part one of Dante Alighieri's classic Italian poem, "The Divine Comedy." Featuring nonstop action rendered at 60 frames-per-second, signature and upgradable weapons, attack combos and mana-fueled spells and the choice of punishing or absolving the souls of defeated enemies, it is a classic Medieval tale of the eternal conflict with sin and the resulting horrors of hell, adapted for a new generation and a new medium.
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It was said an American developer couldn't do a hack-and-slash game like Devil May Cry. Santa Monica Studio said "challenge accepted," and surpassed Devil May Cry in the genre with the God of War series. Dante's Inferno is a shameless clone of THE clone, not only in gameplay, but in graphics and style.
There are minute moments of fun in the first half, and the badassery of Graham Mactavish's vocal performance mirrors that of TC Carson's as Kratos. It accomplishes feeling like one giant journey, but pales in comparison to the scope of its inspiration.
Everything is middling in quality: story, character, and combat. Perhaps if they had the chance to make the sequel they were planning that would explore further into The Divine Comedy, we would see some greatness from Dante.
There are minute moments of fun in the first half, and the badassery of Graham Mactavish's vocal performance mirrors that of TC Carson's as Kratos. It accomplishes feeling like one giant journey, but pales in comparison to the scope of its inspiration.
Everything is middling in quality: story, character, and combat. Perhaps if they had the chance to make the sequel they were planning that would explore further into The Divine Comedy, we would see some greatness from Dante.
7 hours of fun in 9 circles of hell, but still expected a longer game. The very atmospheric level design makes you believe that you are in that very hell from Dante’s divine comedy.
7 часов удовольствия в 9 кругах ада, но все же рассчитывал на более затяжную игрe. Очень атмосферно прописанный дизайн уровней заставляют поверить, что именно ты в том самом аду из божественной комедии Данте.
7 часов удовольствия в 9 кругах ада, но все же рассчитывал на более затяжную игрe. Очень атмосферно прописанный дизайн уровней заставляют поверить, что именно ты в том самом аду из божественной комедии Данте.