Di-Da-Dobble

Di-Da-Dobble

released on Dec 22, 2021

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Di-Da-Dobble

released on Dec 22, 2021

A weird Yahtzee-like toy. Roll your beloved dice, collect cool props like plants, worms, and snacks by opening presents, and climb the ranks on the di da dobble leaderboards!!!


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you throw dice, thats it. you get stars for it but in order to show in the leaderboard you need at least 250 and getting one is a pure chance, it probably takes at least 1000 throws if even to get there which is the only progression. you also get some items that do nothing. Di-Da Dobble seems good for toddler but i wouldnt recommend it for anyone above the age of 6.

Otro juego extremadamente sencillo. De todos los títulos de Sokpop (con excepción de los primerísimos) éste es el que más parece haber salido de una demo improvisada en Unity. La esencia de su atractivo reposa en dos tipos de humor: el humor de ver al monigote brincar y gemir de dolor cuando lo tocas, y el humor de ver los objetos chocar entre sí. En esencia, lo que la pantalla de inicio de Super Mario 64 era capaz de hacer. El hecho de que eso mismo pueda ser suficiente para tenerte entretenide un rato habla de la capacidad de este estudio para evocar desenfado a través de sus diseños minimalistas. Al cabo de jugar a algunos de estos, con todo, une empieza a echar en falta algo de la talla de Heliopedia.

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Another extremely simple game. Of all the Sokpop titles (with the exception of the very first ones) this is the one that seems the most like it came out of a Unity demo. The essence of its appeal lies in two funny bits: poking or watching our little guy, and making all the objects collide. In other words, what the title screen of Super Mario 64 already did a long time ago. The fact that that alone can be enough to entertain speaks to this studio's ability to provide lighthearted fun through minimalist design, but after playing a few of these smaller titles, I start to miss the ambition of something like Heliopedia.

Not really a game, more of a toy. Sure theres some light yahtzee elements with the dice matching but thats not really the point. Its just more of a chill-out and muck about thing which is fine but not really something worth messing with outside of the very very occasional five minute burst.