Digimon World Dusk

Digimon World Dusk

released on Mar 29, 2007

Digimon World Dusk

released on Mar 29, 2007

Digimon World Dusk, originally released as Digimon Story Moonlight in Japan, is a Digimon video game for the Nintendo DS handheld game console. It was released in Japan on March 29, 2007 and North America on September 18, 2007. It serves as the second game in the Digimon Story series, though it was marketed as a game within the Digimon World series in North America.


Also in series

Digimon Story: Cyber Sleuth
Digimon Story: Cyber Sleuth
Digimon Story: Super Xros Wars Red
Digimon Story: Super Xros Wars Red
Digimon Story: Super Xros Wars Blue
Digimon Story: Super Xros Wars Blue
Digimon Story: Lost Evolution
Digimon Story: Lost Evolution
Digimon World DS
Digimon World DS

Released on

Genres

RPG


More Info on IGDB


Reviews View More

As another game I'm nostalgic too my score might be a bit bloated, but this is a very solid entry into the digimon series. The story and characters are a bit flat, but it gave way to Cyber Sleuth. The sprites for the digimon, and maps all though look really solid for a DS game.

- Fun Fact! This game's original japanese name is Digimon Story Moonlight, which connects it with the Cyber Sleuth games and shows just why it's so different from the original World PSX game.
On the actual game, it's a fine enough Digimon experience. Maps are generally boring and long, while the gameplay itself does get to be kinda fun. It's cool to raise, train and evolve multiple Digimon, though I'm not a big fan of how the Evolution Trees are designed. Good enough, wouldn't recommend to newcomers.

the game part of the game is fine and the spritework is pretty cute if not particularly good but i've never seen such awful battle animations and sound effects relative to the time period as in this game. it's genuinely abysmal. big comic bubble shape with a crunchy woosh sound that plays for several seconds and then there's several more seconds of lingering nothingness. an optimal nighttime handheld sleep aide

Fraquíssimo assim como todos RPG de Digimon que já joguei. Jogo extremamente linear a ponto que até as sides são incluídas na história principal, curva de nível horrorosa, mapas labirínticos e sem identidade e um sistema de batalha que cai aos pedaços depois que você passa da primeira barreira de grind. Ao menos é um jogo curto, mas facilmente um dos piores da franquia.

Tons of grinding, as is tradition by this point in Digimon. Having to constantly evolve and devolve to level 1 to raise a stat for your level cap is rough, and doing it for a whole team of around 6 digimon is rougher unless you do everyone at once. Even once you can get to 99 on everyone, having to continue to re-raise your team to get their stats to be higher makes everything feel so much more padded.

There's a lot of going around maps that don't feel easy to navigate, but by the time you go through a few areas once or twice everything starts to feel easier on that end. A ton of popular digimon are also only accessible through now defunct multiplayer, making things awkward.

Story is mid, but honestly it's not a big deal it feels like.