Don't Take It Personally, Babe, It Just Ain't Your Story

Don't Take It Personally, Babe, It Just Ain't Your Story

released on Apr 02, 2011

Don't Take It Personally, Babe, It Just Ain't Your Story

released on Apr 02, 2011

A spiritual sequel of sorts to Digital: A Love Story, set in a prestigious private high school, and on the social networks of 2027. Seven students, three endings, one eavesdropping teacher. A full length visual novel about the erosion of privacy, gay drama, young sexuality, and the perils of modern online life for a high school literature class.


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I like Christine Love's work quite a bit and I liked this one at the time too but it's been largely forgotten for a reason - the central setup/mechanics are solid but it leads to some pretty uncomfortable character dynamics and the conclusions it reaches vis a vis The Youths and privacy are just kinda thrown out there without much consideration or grounding in anything real.

This was decent. I like the concept of being able to spy on the students texts and inferring certain relationships and gaining knowledge to help your students out. The characters feel pretty real and the situations seem very high school drama. I don't really feel right that our 30 something teacher is getting involved with a 17 year old high school student. That whole plotline felt like it was written by a 16 year old high school girl with a crush on her gym teacher and the only way to healthy get that out of her system was to include it in a visual novel, so I am docking some points for that, but overall it's fine.

6.2/10

This review contains spoilers

mmm dating your student mmm grossest kissing CG I've ever seen mmm

mmm "I'm not gay but he's attractive it would be a waste not to date him" mmmm what a het thing to say my guy

i really liked this game when i was 14 but looking at it now... whys there a student/teacher route... i never played said route but it skeeves me out even more now

I thought highly of this game in high school and have about zero interest in replaying now to see how I actually feel about it, but what I do remember tarnishes it (and would tarnish it more or less depending on how intentional the discomfort is, but again, I'm not replaying the game, so).