Falcon Age

Falcon Age

released on Apr 09, 2019

Falcon Age

released on Apr 09, 2019

Bond with a baby falcon and go on an adventure. Falcon Age is a first-person, single-player action adventure where you’ll play as Ara in her fight to reclaim her cultural legacy in the lost art of falcon hunting against a force of automated colonizers.


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This game has great discourse! It also has very cute and unique mechanics.

However, it's limited. It feels like an introductory game to something that could have been larger. It also has a lot of jankyness that sometimes impacts the mechanics.

Overall, Falcon Age is a very good and impressive game, but I'm mostly impressed by the writing and how deep it goes into explaining colonialist and resistance.

A really decent effort for the studio's first game.

I liked a lot of the ideas here. Having a pet falcon that you can customize is awesome. The gameplay stuff of having the falcon attack and fetch stuff works well in creating a bond with the digital animal. The dystopian setting is also pretty cool. Wacking robots on the head with a stick works as well as one would expect in VR.

It's all just a little thin. The worldbuilding feels surface level at best, the combat is just kind of there (there's even a mode without combat that you can select from the menu). Even the exploration feels a little vapid when there's not much to genuinely find when I'm trekking through the environment.

I feel like I'm being a bit harsh considering that, I enjoyed this for what it was. I think I'll keep my score at a 3/5. Falcon Age is a very alright time. It's just missing something to push it into something truly good.

Gorgeous game when it comes to graphics, can't remember much of the story nowadays but I remember loving every single aspect of the game a lot.

You adopt a falcon and bond with it through cooking it food and using the dedicated 'pet falcon' button a lot. What more could I ask for? Apparently, more than the game is willing to offer.

The falcon is very cute - and even customizable - but the core mechanics around the falcon are not engaging enough. Combat is relegated to smacking robots with the one stick that you have and letting the falcon help every so often. Taking over the robot bases feels bland and uninspired - and not particularly impactful to the overall game.

When all was said and done, the strengths of the game lies strictly with the interaction with the falcon. But even that sometimes falls flat when the AI is unable to find targets properly that are right out in the open. There's a lot of charm here, but it doesn't make up for an empty world and flimsy world building.

The bird flew, I followed it and complete the game