A turn-based tactical Western RPG in which the Chosen One is tasked with exploring post-nuclear California to locate and retrieve the fabled Garden of Eden Creation Kit for their famine-stricken tribe, while coming into contact through branching dialogue trees with numerous tribes, factions and micro-civilizations, each with their own virtues, vices, socioeconomic situations and political agendas.


Also in series

Fallout: New Vegas
Fallout: New Vegas
Fallout 3
Fallout 3
Fallout: Brotherhood of Steel
Fallout: Brotherhood of Steel
Fallout Tactics: Brotherhood of Steel
Fallout Tactics: Brotherhood of Steel
Fallout
Fallout

Released on

Genres


More Info on IGDB


Reviews View More

I prefer smaller experiences, I prefer fallout 1. Fallout 2 is pretty overrated, and I find the writing to be sort of shit. My main issue is that there's just waaaay too much content, which leads to pretty awful pacing. Especially when what's there is shitty level design, very one dimensional and uninteresting quests, and sluggish pacing. There are small flashes of shit I really liked. The oil tanker, Vault 13's deathclaw, Broken Hills, and the pacing in the beginning of the game is great, but after that it just fizzles out and I want it to be over with. Still, it's classic fallout, so the vibes there. Just glad to have finally finished this one.

Got about 8/10 of the way through the game, and all of my save files randomly corrupted! Amazing game but shelving for now

Improves upon the original in pretty much every way and introduced the best power armor design in the entire franchise! (you can also drive a car which is pretty cool)

"Frank Horrigan is the name"
Which carried the game further than Fallout 1.

Fallout 1s bleakness is basically completely stripped and it's a loss for sure but i can't lie i love the comedic bits alot. Definently a whiplash of tones but the overall game is still serious when it needs to be.

I love the Fallout fanchise and the original Falllout, but (and this pains to me say) Fallout 2 is just not fun to play. It's overlong, features many poorly balanced combat encounters, and the immature, edgy writing in some areas has not aged well.
There are some gems of lore within the game that Bethesda and Obsidian carried forward (such as the NCR and Enclave) and some sidequests are interesting, but the vast majority of missions are fetch quests or 'kill the bandits'. When stretched out over 20+ hours, it's gets very old very quickly. Especially as the combat and wasteland travel isn't much fun to begin with.
This was my third attempt at completing the game since its release in 1998. I won't try again.