Hello Charlotte Ep.1: Junk Food, Gods and Teddy Bears

Hello Charlotte Ep.1: Junk Food, Gods and Teddy Bears

released on Jun 17, 2015

Hello Charlotte Ep.1: Junk Food, Gods and Teddy Bears

released on Jun 17, 2015

Hello, new Puppeteer! Meet Charlotte - a puppet you will control. Meet her alien friends, maggot cat and a certain Observer. Dive deep into horrors of junk food, TV world, religion and romance novels for middle-age women. Keep your puppet safe at all times. Or don't. ​ Have fun dying!


Also in series

Hello Charlotte Ep.3: Childhood's End
Hello Charlotte Ep.3: Childhood's End
Hello Charlotte: Delirium
Hello Charlotte: Delirium
Hello Charlotte Ep.2: Requiem Aeternam Deo
Hello Charlotte Ep.2: Requiem Aeternam Deo

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Mesmo sendo o mais simples dos três episódios (o que faz todo o sentido, já que foi o primeiro a ser desenvolvido) cumpre completamente todo o papel de introdução da história, personagens e universo de Hello Charlotte. Eu vejo muita gente dando uma nota baixa para esse, mas eu simplesmente não consigo. Eu adorei cada detalhe e informação que consegui com esse episódio, mesmo que metade não sirva para nada depois. Pode até ser confuso e às vezes tedioso, mas eu não recomendo pular ou coisa assim, ele é tão curto e bastante necessário. Eu acho que não teria sentido o mesmo com os outros episódios se eu não jogasse esse primeiro. AH a ost é simplesmente perfeita, me deixou impressionado.


Has really cool vibes and striking visual style, but ultimately I found it to be shallow. Narrative feels like quirky, edgy randomness for randomness sake, without a clearly defined characters, theme or a point through most of the storyline. There is an idea behind it, apparently, and I think I quite like it. I like the concept of a whole story and its world being a surreal mirror or a character's psyche - but in this state it feels like an ineffective cliché, because aforementioned fixation on edgy randomness prevents these ideas from saying anything meaningful, or form a compelling narrative experience.

And gameplay consists of obnoxious puzzles with instant death traps. It was not interesting to explore this game's world.

But I really do like the vibes.

<One by one, the channel switched off.>

hauntingly evocative, and very very charming. despite its not quite intuitive puzzles, dated (imo) drawings and rather short length, i found this game an overall endearing experience! looking forward to the next two for sure :)