Jade Cocoon: Story of the Tamamayu

Jade Cocoon: Story of the Tamamayu

released on Dec 03, 1998

Jade Cocoon: Story of the Tamamayu

released on Dec 03, 1998

Enter the world of Jade Cocoon: Story of the Tamamayu. As Levant. a Cocoon Master. you will engage powerful monsters in deadly one on one combat. As the magic and talon clashes of these battles turn to your favor you can call on the mystic cocoon powers and capture your fallen foe. Once captured these mighty creatures will be the key to unlocking the curse that has overcome your village.


Released on

Genres


More Info on IGDB


Reviews View More

hi. watch me play comfort games again instead of the ones i have started.

i would like to write another review on jade cocoon since the first one still is accurate but i would like to say so much more to a game this important to me and so dear to my heart. i am very biased here but i will try my best to put this review as professional as possible.

jade cocoon begins with a beautifully animated cutscene by studio ghibli which should be a name for everyone. the story of the village we are located in is told and we take on the role of levant, the mute hero of this story.

the story itself is pretty dark and intense - the game in all its form has a really dark feeling to it in my opinion, which doesnt make it bad but the happier scenes even more appreciated. for a pokemon knock off, as a lot of people call this game purely by looking at its gameplay, this game has a lot more substance to it than any mainline pokemon game i personally have played.
what i really appreciate about this game is how easy it is to immerse yourself intothis world despite its dark setting or maybe even because of this.
the characters here are beautifully intertwined with the story, even if you think that guy from before was not important or that shop keeper was not important. at a certain point in the story you feel just absolutely stunned by how much life all these regular npcs gave this town. you feel integrated.

i also really adore the looks of every single spot this game has. the dungeons especially. while it is pretty hard to differentiate what is background and what is, for example, an item you can pick up (i mean this is a common problem for ps1 games in this era), everything just looks so alive and breathtaking. the backgrounds are all so beautifully rendered, when i first played this and still to this day i am still in awe. my personal favorite dungeon is the spider forest.

musicwise all of the tracks just add up to a dreamy-huntingish atmosphere. i also love how this game has small things you start to notice by time, like levant having different tunes to play to summon a monster.speaking of summoning: another big thing here is the aspect of fusions and summoning monsters. quite a unique gameplay choice. you basically have absolutely no limits in how or what way you can fuse your monsters. appearance and stats will change accordingly which is really cool.

the game also features an amazing dub.
i played this game in german and can only recommend this dub but i believe english also was pretty good.

lore-wise it kinda speaks with the player about everything but leaves certain things unmentioned which i think just adds up to the things i so dearly like about this game. a lot of your actions here actually speak for themselves; humans only bringing ruin and therefore theres not really an experience system here. you can level up your summoning level but otherwise you wont be battling at all only as the main character.

the game is really slow and you should really want to play and give this a try. otherwise this will not be your game. but if you actually get into it it will leave a everlasting impression on you that in this form i never experienced from any other game i have ever played.

corto, majo y sencillito, entiendo que pasase sin pena ni gloria, no está mal del todo pero era difícil ser un rpg a finales de los noventa

Its slow. The breeding mechanic is not interesting enough.

Another game I had shelved due to my fleeting (and suspected ADHD) attention span of my brain, this one wowed me with the beautiful, Studio Ghibli-style animation in it's opening that highlights the oncoming adventure.

The main character is the son of a hunter who, as is their task, has to hunt monsters, taming them to use as his own fighters, but also to sell for resources with the help of his wife too from an arranged marriage where she performs the duties of weaving monster silk from captured creatures which are sold as a commodity in this world.

Something bad has happened and you are called upon to take up your father's position and cull the monsters.

The game has a really fun mechanic with mutating creatures when you crossbreed them to the point I had some really weird and messed-up looking creatures that were pretty fun to use in combat and ended up being pretty devastating too!

I need to get back to this to properly finish this, but for now I'd certainly recommend people check it out and see how they feel about this game and it's mechanics.

Gameplay + Stream

the game that started it all for me

Ich kann das Lob für Jade Cocoon nicht wirklich verstehen.

Du kannst deine Monster kreuzen und es gibt hier kaum Einschränkungen.
Das ist nett.
Nur.. ist es einfach nicht nötig.
Das Spiel habe ich mit einem ungekreuzten Windmonster beendet. Die beiden anderen gekreuzten Monster waren immer schlechter.
Wozu das alles also?

Das Spiel ist ULTRA langsam.
Der Kampf startet. dauert ewig.
Angreifen. Dauert ewig.
Monster rufen. Dauert ewig.
Monster FANGEN!! ALTER! da kannst du wirklich ne Kuh melken gehen und die einen Riegel Butter stampfen und kommst noch vor dem Ende wieder im Wohnzimmer an.

Die Story ist Mist, der Protagonist ist stumm.
Der Soundtrack die meiste Zeit schlimm.

2D Hintergründe wären ja ganz nett, aber leider sehen auch die nicht wirklich gut aus.
Die Level sind leer und uninspiriert. Man läuft sie nach dem rechten Hand Prinzip ab, bis man endlich am Ende ist.
Und wenn man die 4 Dungeons geschafft hat.. ja dann darf man die einfach nochmal machen.
Kein Scherz.

Und dann läuft plötzlich der Abspann.

Das beste habe ich mir zum Schluss aufgehoben.
Es ist das erste JRPG, das es für nötig gehalten hat, Panzersteuerung einzubauen.
Ja.. Panzersteuerung.