JoJo's Bizarre Adventure: Phantom Blood is an action-adventure video game adaptation of Phantom Blood released for the PlayStation 2 by developer Anchor Inc. and publisher Bandai Namco Games on October 26, 2006. This is the second game for the PS2 that is based on JoJo's Bizarre Adventure. It was released to coincide with the 20th anniversary of the series.
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Very simple beat up that starts really bad but ends surprisingly well.
The presentation is very cool for something before David Production just going all out in adapting Araki way of working with colors ands panels and the story is told really well, even more with you having the chance of winning some fights Jonathan didn't win in the manga and seeing how it would turn if he kicked the ass of the dude. The combo system is fun to use and wen you get hamon everything becomes more fluid and you feel the power of your punchs way more. The biggest problem of the game is the camera, a game without a lock on is okay but one with a bad camera and without a lock on becomes a nightmare very quickly. Thanks god the game is short to the point none of the problems really hurt the experience.
Definitely a fun time for a JoJo fan
The presentation is very cool for something before David Production just going all out in adapting Araki way of working with colors ands panels and the story is told really well, even more with you having the chance of winning some fights Jonathan didn't win in the manga and seeing how it would turn if he kicked the ass of the dude. The combo system is fun to use and wen you get hamon everything becomes more fluid and you feel the power of your punchs way more. The biggest problem of the game is the camera, a game without a lock on is okay but one with a bad camera and without a lock on becomes a nightmare very quickly. Thanks god the game is short to the point none of the problems really hurt the experience.
Definitely a fun time for a JoJo fan
Welcome to the Dio beating simulator. you fight with a guy, then two fights with Dio and so on in a circle. The gameplay itself is monotonous and extremely primitive. Hit a lot to hit harder. I liked the fact that the Persians have different costumes in every battle, you don't often see this, even though it's a small thing. However, I came here to feel the confrontation, a kind of action from the battles of pumped-up gentlemen one on one, and this is tight here.