Like a Dragon: Ishin!

released on Feb 21, 2023

A remake of Ryuu ga Gotoku Ishin!

Being remade from the ground up in UE4, this Yakuza spin-off returns us to feudal Japan in this remake for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Windows, and Steam!

Like a Dragon: Ishin! will be a remake of Ryuu ga Gotoku Ishin! from 22 February 2014. The original game only released domestically in Japan, but the remake will release globally in February 2023.


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Pour l'instant c'est vraiment pas mal

Like a Dragon: Ishin! Follows the same formula as the main ‘Yakuza’/‘Like a Dragon’ games but manages to have a more engaging combat system - similarly split into 4 different types; Brawler (hand to hand), Gunman, Swordsman and Wild Style (a mix of both gunman and swordsman). Wild style became my absolute favourite for how fluid it is, the only downside of course is the strength is lost, and no defence.
Story wise, it’s pretty much what you expect from a Ryu Ga Gotoku game - family, death, betrayal and vengeance. Only this time set in 1800s Japan, which, is absolutely beautiful to look at (thank you modern graphics).
Again, as per the other Ryu games, it’s packed with side content to abundance - minigames, side stories, farming etc etc.
I found the addition of having ‘troops’ to be a bit jarring only because they add ‘special abilities’ to the player like shooting lightening or fireballs (though the health restoration ones and attack boosts were soooooooooooo handy). Of course, this means that all bosses also do weird super moves, again, jarring.
There’s also weird and annoying difficulty spikes that made me really have to go back and spend time grinding money to craft better armour and swords.

Tem lutas boas e tal mas não me conectei mt com o jogo nn e só cheguei a usar mais o wild dancer pq achei o mais gostosinho de jogar, a OST é muito boa entretanto.

This review contains spoilers

Almost perfect, in my opinion. Cry all you want about the trooper cards, i like them, even if they do bring down the game a little bit. I think they shouldve stayed in the minigame. Best RGG soundtrack, one of the best stories, and one of the best casts in the series. I love this game. The recasts are all great, in my opinion, except i think Takechi should've stayed as an original model. It doesnt bring his boss down any, i just think using shibusawa again is a bit obvious to the fact that he's gonna be the final boss and cheap.

Man I really do hate to say this but this game…is one of the biggest disappointments for me in recent memory.
I love the Yakuza/Ryu Ga Gotoku franchise, these games have so much heart & soul to them & every title I’ve played so far over the last three years has always had me so invested in the world & the characters. Yakuza 0 is literally in my top 10 favourite games of all time after all. So when I heard about Ishin finally coming west, I like many others was so excited to finally play what some consider as one of the best titles in the franchise that never came overseas.
It brings me no pleasure to say that Like A Dragon: Ishin! is my least favourite RGG title that I’ve played. I got to chapter 5 & I just…don’t care about anything that has happened. The story isn’t interesting. The combat is incredibly unbalanced in my opinion with only one of the four styles actually being useful. Hell not even the side stories are fun for me. This is just not the level of quality I expect from what is one of my favourite game franchises of all time. So ultimately I just do not see it as worth continuing when I simply put am not invested at all.
I’m not angry RGG Studio, I’m just incredibly disappointed.

Best Kiwami but that doesn't really say much.