Yakuza: Like a Dragon

released on Jan 16, 2020

Become Ichiban Kasuga, a low-ranking yakuza grunt left on the brink of death by the man he trusted most. Take up your legendary bat and get ready to crack some underworld skulls in dynamic RPG combat set against the backdrop of modern-day Japan.

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So brilliant as a meta-jrpg reflecting on contemporary Japan, capitalism, and ideologically-biased gaming tropes and clichés. Way less brilliant as an overlong, verbose, and uselessly convoluted tale about family, crime, and friendship.

A fantastic way to change an already great franchise and still keep it fresh, one of the best stories in the franchise as well.

I have far, far too many thoughts about this game and really don’t even want to try to put it into words. Maybe I’ll re-write a review later after the high has worn off, but… this might be one of my favorite games of all time. It’s certainly my favorite of the series, and a high point in terms of gameplay (subjectively), story, writing, characters, production, and creativity.
This game and cast were so fucking good I almost don’t want to play the older games—I can’t go back to to being solo Kiryu and his stoic face. I also can’t imagine what Yakuza 8 will end up being or what story it’ll tell, but I’m eagerly awaiting the day we find out.

Is a game that does a lot of things good but have some mistakes that mess the experience a little for me.
The combat is super refreshing but it makes you farm two times during the game even if you have completed all the secondary missions.
The character are nice but I think that a character as goofy as Kasuga doesn't benefit from this type of narrative like kiryu did. The party of the main character being so different from each other sometimes takes away the seriousness in some scenes that intent to be dramatic.