A port of Mario Bros.
The first port of Mario Bros. was developed by Nintendo for the Famicom and later released in American under the Arcade Classics series. It follows most of the features of the arcade game, and adds a difficulty setting. This version would be the most re-released version in future consoles.
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My favorite bit of trivia about Mario Brothers is that apparently Mario surviving from falling from the platforms was considered a “super power.” I don’t know, I think it’s just charming that their line of logic in that period of time and development followed that dying from missing a jump was the assumption. Miyamoto thought the game would be too easy and had to be convinced otherwise.
Thank god he was, because fall damage on top of the awkward controls and slippery momentum would have made this already very frustrating game unplayable.
Thank god he was, because fall damage on top of the awkward controls and slippery momentum would have made this already very frustrating game unplayable.