Momodora

Momodora

released on Aug 08, 2010
by rdein

Momodora

released on Aug 08, 2010
by rdein

"Momodora I is the first game in the Momodora series. It's very old and really unpolished, so it's advised to play the sequels instead. It's meant to be challenging like an "arcade" game. I hope you enjoy it! Cover artwork was drawn by Temmie Chang."


Also in series

Momodora: Moonlit Farewell
Momodora: Moonlit Farewell
Momodora: Reverie Under the Moonlight
Momodora: Reverie Under the Moonlight
Momodora III
Momodora III
Momodora II
Momodora II

Released on

Genres


More Info on IGDB


Reviews View More

Cute indie game with a fair amount of charm but ultimately very barebones. On top of that it's unnecessarily difficult at times, to the point of tedium. There's only one boss so the gameplay can get repetitive even considering how short it is lmao. It doesn't help that once you get the revolver you have almost no reason to use the other weapons. Also, fuck them for not putting a checkpoint before the final boss. I didn't know you had to use the maple leaf to deflect and felt so scammed. I think the collectible items were fun but they didn't do anything which kind of sucked, especially the pause fairy- it didn't even do what the description advertised it do! Whatever though, the foundations are definitely laid for what will be a great franchise here. This early, rough installment just isn't super fun unfortunately.

Страстная смесь Cave Story и Touhou Project. Играется так себе, но пройти и забыть можно.

Cool to see the origin of a great series, but very rough game. Feels a lot like an arcade game, with all the clunk that implies!

no controller support is also zzz. The controls on keyboard are also pretty bad (arrow keys and then all 6 of your abilities smushed together onto QWEASD so you just keep misclicking)

Momodora não é um jogo ruim, porém, demanda um pouco de trabalho para se concluir. O game tenta seguir uma trilha muito semelhante aos arcades clássicos como castlevania, porém, a sua gameplay pouco fluída e sua alta dificuldade com os cenários tornam ele em uma experiência de paciência. Momodora pode até ser uma experiência agradável para os mais saudosistas, mas muito frustrante para quem não atende essa categoria saudosa.

Jueguecillo inspirado en Cave Story con estética guay y muuuy dificil.
Es cortito y la zona final llega a frustar, pero para echar 1 horita está bien.

I played through all of this on various days while substitute teaching (don’t tell anyone). Very simple and straightforward. Cool designs. But while some of the platforming areas are interesting to puzzle out, the game is not very fun to play. I got to the final boss arena and ultimately just decided to watch a video of the final battle rather than struggle through it myself. I am somewhat curious to see how the series evolves but it won’t be a priority for me.