Monster Bass

Monster Bass

released on Jan 15, 2000

Monster Bass

released on Jan 15, 2000

Pick your bait, grab your fishing rod, and go out and catch the biggest fish you can find! But beware... when the fish are your worst enemy, and the fear of zombie bass flows through the town, what will you do? Hook'em up of course! Fight against against the monstrous fish in the scariest fishing game ever made...


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The only good parts of this game are the FMVs BUT ALL THE GOOD ONES GOT CUT OUT OF THE US VERSION.

Someone really looked at Sega Bass Fishing and was like damn this needs a creepypasta .exe version.

"Pick your bait, grab your fishing rod, and go out and catch the biggest fish you can find! But beware... when the fish are your worst enemy, and the fear of zombie bass flows through the town, what will you do? Hook'em up of course!"

...This is normal fishing.

"Monster Ass!" ~ Low Effort Review

The dying years of my favorite system weren't exactly glorious ones. The Sega Saturn and N64 got to die somewhat respectable deaths, meanwhile the PS1's reward for triumphing in it's generation was to effectively become a zombie system that low-effort localizers used to cheaply bring over games to pull double duty in attempting to swindle less-fortunate PS1 owners without a PS2, or PS2 owners themselves with cheap games to play on their backwards compatible system.

Monster Bass is one of those games. Effectively being a Sega Bass Fishing-like, but enticing the player with an ultra-schlock Resident Evil-type plot of the bass being some kind of bio-engineered superweapon of sorts I guess. The trouble with this potential stealth slapper is that pretty much everything pertaining to gameplay is troubling. The frame rate runs somewhere between "Star Fox SNES" to "currently being lapped by a Powerpoint Presentation", and the game decides to leave you in the dark as to which direction to fight the fish since the prompts in Training aren't used in Story Mode, which in itself isn't helpful since Training doesn't simulate the frame rate tanking or the camera whipping all over the place with the fish often not even being on-screen. In the meantime you get to enjoy the ultra-stock "horror" music, and the incredibly annoying tension gauge beeping into your ear before your line breaks for the seventh time. If it was one of twelve PS1 games I had as a kid I might've had the patience to adapt to the crap factor, but I'm a very busy person who has a lot of Atari Jaguar games to play and an evergrowing backlog of more interesting garbage to get to.

The ultimate lesson here I believe is that you can make a fun and entertaining bass fishing game without the wannabe horror rubbish, just make it fun and easy to pick up, and make sure it has a funny announcer that sometimes vaguely sounds like Terry Bogard.