PGA Tour Golf

released on Dec 31, 1990

This first game in the series was originally released in 1990 for DOS computers, 1991 for Sega Genesis, Macintosh, SNES, and Commodore Amiga, and 1993 for Sega Master System and Game Gear. It was developed and published by Electronic Arts for DOS and Macintosh, ported to Genesis, SNES, and Game Gear by Sterling Silver Software, to Amiga by Bluesky Innovations, and to Master System by Polygon Games. The Genesis/Mega Drive version features 6 professional golfers as playable or as CPU opponents; Fred Couples, Mark McCumber, Larry Mize, Joey Sindelar, Craig Stadler, Bruce Lietzke.


Also in series

Bulby: Diamond Course
Bulby: Diamond Course
PGA Tour Gold
PGA Tour Gold
PGA Tour '98
PGA Tour 96
PGA Tour 96
PGA Tour Golf III
PGA Tour Golf III

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PGA Tour Golf for the SNES delivers a solid golfing experience that still holds up surprisingly well. Featuring multiple courses, real-life PGA pros, and Mode 7 graphics that add a sense of depth, it was a technical feat for its time. While the gameplay can feel a bit simple compared to modern titles, and the announcers get repetitive, it's still a nostalgic blast from the past and worth revisiting for retro golf enthusiasts.

looks like he, hit the tree Jim..

Quite possibly the greatest golf game of all time. Well, for the 16 bitters anyway. There's no customisation beyond selecting a few different clubs, Only four courses, but holy heck does it perform. Pitch perfect controls and gameplay, EA did it again.

Pebble Beach got me on a small golf game hook so I wanted to jump onto the PGA games. This one's fine, though they make ZERO attempt to hide it was originally a DOS game. Menus were kind of ass to navigate through at first.

it's very forgiving on swings and OOB and honestly almost every aspect of its design. If you've ever been pushed off a golf game for being too strict or unpredictable, this is a good starting point. Hell, you can just go completely off the course and you're fine - don't know why you'd want to, but I was still getting pars the few times it happened. I can't say the same about the putting; the terrain level grid is on a separate screen from the green and really inconvenient to use. Putts always seem to go shorter than intended. But the biggest putting crime is that you have to control power AND angle.

Not very stylish or tonally interesting, just straight golf, and it's pretty fine for that. Hoping the sequels patch it up.