Runaway: A Road Adventure

Runaway: A Road Adventure

released on Jul 06, 2001

Runaway: A Road Adventure

released on Jul 06, 2001

Runaway: A Road Adventure is a point and click adventure game developed by Péndulo Studios, S.L. in 2001. The game follows the long tradition of two-dimensional adventure games like the first two installments of the Broken Sword series. It enjoyed immense popularity in countries like Germany and France, where the adventure genre is still popular.


Also in series

Runaway 3: A Twist of Fate
Runaway 3: A Twist of Fate
Runaway 2: The Dream of the Turtle
Runaway 2: The Dream of the Turtle

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Uno de mis favoritos entre los clásicos de los point and click españoles. No reinventa el género, pero tiene un tono, un humor y unos personajes característicos que lo convierten en un juego disfrutable a día de hoy.

Not all puzzles are logical, but it was still fun to play through.

Увы пришлось допроходить на ютубе из-за вылетов на конкретном моменте в 3 локации (то ли проблема оригинальной игры, то ли в современной винде хз).
НО я считаю, что прошёл её, потому что смотрел прохождение у брата в детстве и тогда же играл сам!

Если не брать в расчёт приятные воспоминания из детства, то игра представляет собой "старую школу" квестов, где ты сначала будешь дрочить пиксели, чтобы найти нужный предмет, который ты не заметил прошлые десять раз, а потом ахуевать от "логичности" взаимодействия этого предмета с другим. Но в этом есть свой шарм, я считаю.
Надеюсь вторая часть будет работать норм!

This is a very fun little point and click adventure title. The story itself is very involving and it's got a good sense of humour, however the mechanics I find are a bit of a pain in the ass. Certain items you can pick up are not visible or highlighted on the screen so often you are running around like a headless chicken, having no idea what you are missing. Sometimes they are in the foreground, but not highlighted which makes things more difficult or it's inside a mundane item. Another annoying thing is it does one of the problems I don't like with some adventure titles where there is clearly a item of interest and when you try to interact with it the character is like "I don't know what I'd use it for" plus your inventory gets wiped when entering a new chapter. I mean did he seriously think "Oh a crowbar, don't think I'll need that anymore." but I digress, the story is quite involving and you only have 2 options with what to do with items. Worth every penny.

I hope Brian commits more crimes in the sequel, this is a must play

High Camp. Must Play. Very Problematic.