Seventh Lair

Seventh Lair

released on Apr 01, 2022

Seventh Lair

released on Apr 01, 2022

From Novectacle, the creators of the highly acclaimed The House in Fata Morgana, comes Seventh Lair, a tongue-in-cheek, but emotional look at the online interactions between an indie game developer and fans!


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This is what happens when you milk the cow too much, an awful game that totally ruins Michel's character. Seems like the author self inserted here and there; the humor is BAD and overall everything's really lame

Wow, I booted this up and was immediately disappointed. The English translation is a trainwreck. It's extremely stiff, using the most basic tropes to translate phrases, completely disregarding standards and character voices set by the previous game in the series. And when the gameplay is entirely reading, the text being unreadably bad is kind of inexcusable! It's an insult to the incredibly high quality of the script in the previous two games. I may return to it later for completion's sake, but my enthusiasm to devour it ASAP has been absolutely drained.

i enjoyed it for what it was, but it's just okay. don't read the english TL, it's bad

honestly if i lost a bad bitch like that i woulda done the same thing michel my brother🫡

Had absolutely no business being as funny in the first half and compelling in the second as it was for an April Fool's release. Genuinely might like it more than Fata Morgana lol. Can't help but feel the inclusion - thankfully minor - of the Dutch Decapitator was out of place though (disliked the Beast character in Fata Morgana too). OST banged

I was completely ready to just not write anything about this game but seeing it with only 93 plays I just can’t log this and move on. If me writing this even gets one more person to play a game written by Keika Hanada it’ll have been worth it.

Despite only being around 4 hours this game says a lot with its runtime but with the main message of it all being about the creation of art. How art acts as a reflection of a personal part of the artist at the time of its creation. Even if later on the intensity inside the artist takes a different form that work forever captures those emotions for others to feel. That’s what makes it such an immensely beautiful and uniquely human thing. Although it is easy to see games as just entertainment Seventh Lair is a poignant reminder that behind each game no matter how big or small there are people behind them trying to create something meaningful. And, at the end of the day, that work may not resonate with you personally but to complain about that would miss the point entirely. That’s why I can’t promise you’ll love this game but I don’t think I’ve ever played a game that felt more genuine. So, if you have $7 to spend on a visual novel from 2013 I can’t recommend it enough.