Sol-Feace

Sol-Feace

released on Nov 22, 1990

Sol-Feace

released on Nov 22, 1990

Sol-Feace is a typical 2D shooter with weapon powerups. The game features six levels: Sirius, Enemy Arsenal, ArtifiStar, Pluto Base, Almathea, and Final Battle.


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Sol-Deace? You talking about Sol-Deace nuts in your mouth????????????? , ' : /

Cleared on March 4th, 2023 (SEGA Genesis Challenge: 3/160)

A few things to note is that I've only played the Genesis version and not played the CD version. From my understanding, the only real difference are the OST which sounds incredible and animated cutscenes with voice acting.

The gameplay remains relatively the same, just shoot against enemies and collect weapons along the way. It's pretty standard as far as shooters go, but I think what I really like about the game is the OST which is really good even in the Genesis. I especially vibe with Mission 5 music.

The game itself is generous enough to give a checkpoint so if you were to just get a game over, you just start a level all over instead of from the very beginning of the game unlike other Genesis games like Wings of Wor or Contra Hard Corps. In other words, you have unlimited continues.

The reason I used save cheesing, anyway, is because of the boss of Mission 6... I know that some game's can be hard, but not to the point of being unbearable or unmanageable. But the boss not only goes on for awhile, but the attacks feel almost impossible to avoid, and just feels like a difficulty spike from what you've fought before. The minute is started firing homing piss lasers at me, I just gave up and moved on to another game, but then I came back with save states.

Once I got to the final level, I was expecting a fight for my life because if that earlier fight was supposed to be the penultimate boss, who knows what's ahead... and it's the easiest boss fight in the entire game. Just stay in the right place, shoot em up, and you're done... that's it. I had a fun time up until the penultimate boss and the music was great, so to see it fall this flat on its face at the end is unfortunate. Oh yeah, and the final boss didn't even have the courteousy to have its own boss theme, it just used the same one that Boss 3 had, lol. My theory is that they were planning for it to be exclusive to the final boss, but they knew it was going to suck, so they needed to stick it on a much cooler boss as well.

Wolf Team announces actually decent game

There were two launch titles for the Mega CD and they were Heavy Nova and this game Sol-Feace. Now you may be wondering why didn't I play Heavy Nova first. Well that's because two people I follow gave it the lowest score possible, do you really think I'm in the mood to play something bad? No. So anyway, this is a Wolf Team game and I do enjoy some games from them and this one isn't too bad.

This is a fun shmup, nothing too amazing about it but if I had spent $350 for a Mega CD and then bought this game, I probably would have been like "Why did I spend money on this?" Ok enough jokes the game is cool and it's got some really good music. I wish there were more cutscenes though, the ending is so short that I thought the game blocked me from seeing the whole ending but even on Mania mode that's all you get. Pretty lame.

I do wish the game's difficulty wasn't so inconsistent. Maybe I just suck but the final boss was way easier then the boss from the previous stage to me. I really didn't like that boss. At least you don't die from touching walls and stuff, it caught me off guard when I found that out.

This game also has a Genesis port but idk how different it is. I assume it's the same game but worse music. Wait a second, Heavy Nova also got a Genesis port for the US market. What the heck, was it intentional? Hmmm, why am I even thinking about this?

A short but serviceable SHMUP. There isn't thing much unique to this game so I can't help but feel it is a bit trite. It also thankfully doesn't rely on cheap memorization gimmicks or bad controls. The shooting and hit detection are satisfactory. Note that there is a noticeable difficulty spike on the second to last boss and the last level and after the ending there isn't much to do other than Hi-Scores.

PS: The game is called Sol-Deace, not Sol-Feace when looking for English copies.