Sonic Heroes

Sonic Heroes

released on Dec 30, 2003

Sonic Heroes

released on Dec 30, 2003

Sonic Heroes is an adventure and multiplatform video game in the Sonic The Hedgehog series, developed by Sonic Team and published by SEGA for the Nintendo GameCube, Sony PlayStation 2, Microsoft Xbox and Microsoft Windows PCs. The player races a team of series characters through levels to amass rings, defeat robots, and collect the seven Chaos Emeralds needed to defeat Doctor Eggman. This game differs from other Sonic games by allowing the player to take control of one of four teams, each with three characters, who each have unique abilities to use. The game received mixed reviews from critics but it performed commercially well, becoming a million-seller and making the best-selling lists for all three of its original platforms. Join Team Sonic, Team Dark, Team Rose and Team Chaotix in a multiplatform adventure! Run, Fly, use your Power, grind, swing through 7 different levels with unique paths, fighting evil and solving puzzles for each team.


Also in series

Sonic Chronicles: The Dark Brotherhood
Sonic Chronicles: The Dark Brotherhood
Sonic Rivals 2
Sonic Rivals 2
Sonic the Hedgehog
Sonic the Hedgehog
Sonic the Hedgehog Pocket Adventure
Sonic the Hedgehog Pocket Adventure
Sonic 3D Blast
Sonic 3D Blast

Released on

Genres


More Info on IGDB


Reviews View More

I had gotten super into Sonic Adventure 2 Battle when it came out on GameCube (like many a millennial), so I was really excited for this follow-up. I liked that there were 4 stories now instead of just 2, and the 3-man party dynamic was a fun twist. I was a little disappointed when I realized all 4 stories went through the same zones in the same order, but I liked how they each had different objectives. Liked the special stages for Chaos Emeralds, but I always had trouble getting all of them. The finale after beating all four stories was really cool. Definitely missed the chao garden though.

This was an arduous journey...

On this journey of playing sonic games, this was one of the games I was most looking forward to, it being one of the first sonic games I played from my memory of childhood. Still, I have to say, nostalgia does not benefit this game whatsoever beyond the first team playthrough...

The level design isn't exactly "terrible", it is just very repetitive
with them using the same stages between the teams that quickly becomes stale and you lose the motivation to keep playing, especially with how clunky this game is mechanically. Fortunately, I had the idea of playing this game between the sonic advance games to combat the repetitiveness, but it doesn't help. The only stage I think I was fine with repeatedly playing was Seaside Hill because all of its elements just is an enjoyable package from its theme to the soundtrack and it being a level with an overall fun design.

The gameplay is the BIGGEST problem I have with this game, the idea of having 3 members in the team with their respective roles is great on paper, but it does nothing but try to make the combat aspect of the game seem more in-depth when it isn't. It's also infuriating when you use the fly member to get on top of platforms but with its terrible physics you just slide off because of the party members' hitboxes being atrocious.

The final story is very underwhelming and just feels like it is unnecessarily long, using a team attack multiple times in a row where there is no dialogue and is just mostly awkward silence just isn't appealing.

I genuinely don't have anything else good to say about this game except I like the soundtrack, outside of the casino, it's very vibey and it's a shame that it is hard to appreciate it when you hear it repetitively. Sonic Heroes as a stand-out track is still very good to me.

Overall I don't like this game anymore, it is very interesting to see in my first log going based on my memories I gave it an 8/10, but no, it most definitely deserves to sit at most a 3/10,

Le jeu tu capte pas pourquoi tout le monde le déteste mais perso je te protègerais corp et ame tu m'entends

This game is genuinely so disappointing to play threw because no matter what the first 2 stages are amazing then it just slowly gets worst. I love it with all my heart and I will replay it till the end of times. What an amazing experience.

The Sonic game where I realized I just wasn't into it anymore. It's more straightforward and focused on platforming than the scattershot Adventure games, and yet it insists on including its own brand of BS with the lame team system, which only adds far too similar repeat playthroughs and a misguided increase in combat mechanics to pad out the weak level design. It's cool that they returned to the "two levels and a boss" structure of the Genesis games, I just wish it was more fun to play.

Medíocre, mas tenho boas memórias.