Sonic Runners

Sonic Runners

released on Feb 25, 2015

Sonic Runners

released on Feb 25, 2015

Featuring true Sonic the Hedgehog, retro-style, side-scrolling action. By SONIC TEAM, SEGA's top Sonic game design masters. On 27 July 2016, Sega closed the game's servers and pulled the game out of its respective store apps. The game later had a sequel named Sonic Runners Adventure.


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I don't remember why I stopped playing this one in the first place. I kinda regret it, because this was like the only interesting Sonic mobile game out there (Before Dream Team) and now it's gone.

It was an endless runner more similar to something like Mario Run, except this one was actually interesting and cool to play. It could get repetitive but it was very addicting (Plus, it had some absolute bangers when it comes to music).

I'm not losing sleep over not being able to play it officially anymore, but I wish we had this game on the play store instead of the million Sonic Dash clones that there are.

I miss Sonic Runners, easily the most interesting and ambitious project for a Sonic Mobile game until Dream Team, Runners was a 2D sidecroller that has simple controls but very addictive gameplay. While it has been delisted, there are still.. ways of playing it, and if you choose to do so, I think you’re in for a great time.

Runners has a very basic story, but it served as an excuse to provide different stage challenges for the types of characters.

All the characters available are split into 3 categories, Speed, Flight and Power. Speed characters had a triple jump, Flight could fly up and hover down, and power characters could dash horizontally before a second jump. Simple mechanics but when playing the game it allowed for some crazy action. The speed increased every time you reached the end of a section where you would chase Dr Eggman and try and collect rings. After hitting max speed you would then enter the infinite mode where you just keep going till you die. There were power ups you can activate as well as Wisp power ups to help you really rack up high scores.

Unlocking other characters always sucked, as most were locked behind a premium roulette that required red rings to spin, rare collectibles that they really wanted you to buy. Considering the game is down I’m glad I never did this.

I loved how the game looked, sometimes I did experience lag which is absolutely a run killer, but for what it was Sonic Runners was a hell of a great time. They also did not need to go as hard on the soundtrack as they did but damn the OST is such an underrated gem that keeps finding ways to creep into other games. I’d love if Runners got released again on something else, but it’s unlikely, and that’s sad

it's addicting and a surprise for me.
not really a must play but surely you can enjoy it.

I Had to play a fan restoration called “Revival”. This is an endless side scrolling runner game. Sonic will automatically run right and you tap the screen to jump.

While the game is responsive and quite speedy…it’s just incredibly repetitive. There’s a “story” mode but it alternates between just getting points in the main mode and doing the same boss battle over and over. There are a lot of characters and costumes to unlock, but there’s an immense amount of grinding needed to do any of this.

The core of the game is fine, but there’s really nothing to do at all with it.

Sonic Dash'ten çok daha iyi.

I had so much fun with this game that I kinda miss it at times. Both Runners and Sonic Dash could be the only Sonic mobile games and receive updates and that would be amazing!