SpikeOut: Digital Battle Online

SpikeOut: Digital Battle Online

released on Feb 01, 1998

SpikeOut: Digital Battle Online

released on Feb 01, 1998

Spikeout: Digital Battle Online is a 3D beat 'em up video game developed by Sega-AM4 and published by Sega in 1998. An update, Spikeout: Final Edition, was released in 1999.


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This game felt miserable to play just a horrific quarter muncher. However this is unironically the type of thing I was hoping Yakuza would put in their arcades because I was tired of the same old games and would love to see more stuff like this that I probably haven't seen before

Too long, yes, but what a blast: charge-based attacks and dynamic grappling combine into an intense, crowd-control / proto-God Hand gauntlet, and the fashions and music are shockingly fresh. And it had four-player local wireless?! Really hard, but insanely fun.

why are the levels on this ultra repetitive and limited game so long lmao
why did RGG even bother to add this game in Infinite Wealth with a library as big as Sega's arcades?

has better combat than y6/kiwami 2

Now I know that Like a Dragon: Infinite Wealth's subtitle is in reference to the absolute quarter hogger this fucking game is.

Extremely primitive and often frustrating (given that it plays using a lot of the Virtua Fighter series' mechanics, such as the ability to only focus combat on one enemy at a time), but admittedly it's genuinely nice to see an Arcade precursor 7 years prior to what Yakuza's battle system would become.

the most primitive rendition of the many Yakuza that's currently playable in Like a Dragon: Infinite Wealth. Incredibly janky given its ~25 year age.