Takahashi Meijin no Bouken-jima IV

Takahashi Meijin no Bouken-jima IV

released on Jun 24, 1994

Takahashi Meijin no Bouken-jima IV

released on Jun 24, 1994

Fourth and final 8-bit installment of the series, only released in Japan on the Famicom system. Took the game from being a straight-on platformer and added some adventuring and RPG elements to the mix.


Also in series

Adventure Island: The Beginning
Adventure Island: The Beginning
Adventure Island 3
Adventure Island 3
New Adventure Island
New Adventure Island
Adventure Island II
Adventure Island II
Takahashi Meijin no Bug-tte Honey
Takahashi Meijin no Bug-tte Honey

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Genres


More Info on IGDB


Reviews View More

Um jogo bem único, lembro de jogar bastante Adventure Island 1 até o 3, e ver todos os elementos daquele jogo colocado em um METROIDVANIA de NES com ótimas ideias, foi realmente muito bom.

Adorei o que vi aqui, infelizmente a segunda metade tem um level design labirintico MUITO CHATO, mas o resto, os caras conseguiram criar um jogo muito interessante, de verdade.

Game Review - originally written by Spinner 8

I’m sure most people have played at least one game in the Hudson’s Adventure Island series, what with its countless NES and Gameboy games. And because of this, most people will not play this game. Why? Well hell, Adventure Island sucks! You just walk forward the whole damn time! You jump over various things, and that’s about it. Fortunately, this version of Adventure Island is actually good. In fact, it’s really really good, which makes me wonder why it never was released here. Anyway, instead of merely going straight the whole time, facing nothing more serious than a rock or a slightly steep incline, Adventure Island 4 is laid out in a very non-linear fashion. You could call it a cutesy Metroid or Symphony of the Night, but I wouldn’t recommend it. Oh, and the fruit? Those useless things that you did your damnedest to catch every single one of, although they did nothing more than raise your score slightly? They actually serve a purpose here! Yeah, it’s cool! For every eight fruits you get, you regain a heart’s worth of health. It ain’t much, but you don’t get hit a whole lot so it all works out. Anyway, it’s a great game that I order you all to play.

I really need to find a better way to end these things.

One of the last games on the OG famicom, Adventure Island IV takes heavy inspiration from the likes of Metroid. Not nearly as creative as that title, but it remains a breezy, colorful swan song for one of the best consoles of all time.