The Dark Eye: Memoria

The Dark Eye: Memoria

released on Aug 29, 2013

The Dark Eye: Memoria

released on Aug 29, 2013

Memoria combines classic point & click adventure gameplay with the features of The Dark Eye, one of the most successful RPG universes known in the fantasy world. Point & click adventure game puzzles get a unique twist by adding magical features - and a wise, talking staff. Over eight chapters, players control both Sadja's and Geron's fates, involuntarily interacting with each other and bridging over 500 years of time. Each chapter in Memoria features opulent graphics, epic locations, a thrilling fantasy crime story and a unique puzzle design that differs from chapter to chapter.


Also in series

The Dark Eye: Chains of Satinav
The Dark Eye: Chains of Satinav

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Great artwork and there are so many scenes for awesome screenshots.

But it's nearly impossible for someone to complete this game without the help of steam guides or youtube walkthroughs.

It's okay if you get this game in a bundle but buying this game would be an idiotic move... trust me.

Pohádka "herzovského" ražení; tedy temná a s vyspělými tématy v podání výpravné point and click adventury toho nejtradičnějšího možného řažení. Tady žádné novoty nehledejte. Pokud však hledáte dobrý příběh, slušnou délku a skvěle vymyšlené, časté i různorodé hádanky, které sice nejsem nijak těžké, ale zároveň ani tak lehké, abyste se obešli bez zapojení solidní části mozkové kapacity, tak již netřeba hledat dále. Memoria právě toto splňuje do puntíku. Dějově v jedné z linií sice navazuje na jedničku, ale v zásadě plně obstojí i sama o sobě bez její znalosti.

Ovšem nějaká ta "ale" se najdou i zde. Kvůli dvěma dlouho nesourodým dějovým liniím je to místy ve vyprávění poněkud zkratkovité, Geronova linie je ve druhé polovině příliš na druhé koleji a kvalita dabingu je kolísavá více než by se slušelo; některé postavy jsou nadabovány fantasticky a jiné teatrálně až to tahá za uši... Každopádně jde vesměs o mušky spíše než masařky a tak to hlavní je, že v jádru jde o zdařilou adventuru klasického střihu v čarukrásném ručně malovaném podání; škoda snad jen nepřirozeně strnulých rysů postav.

A pretty average point-n-click adventure that expands the original game to a good degree, but doesn't try anything new. Puzzles and characters are nice and the art is as always gorgeous, but nothing is too memorable as it fades into the obscurity of generic fantasy worlds.

Memoria is a point and click adventure game set in The Dark Eye universe and also a direct sequel to The Dark Eye: Chains of Satinav. I would advice playing the latter first because the story is very important for the experience. Both games are also very similar and released only a year apart so if you like one of them chances are you'll like the other too.
As for the game itself, the presentation is once again excellent and there are some minor quality of life improvements over its predecessor like a journal which details the current objective and stores useful information.
There are many more fantastical elements this time around which means puzzles are a bit more nonsensical on average too, but it's nothing too bad if you have played the first game.
On a similar note, I think Geron's story was more relatable and he is also a more likable character than Sadja, but I believe that comes down to personal preference. The story is also told in a more interesting form this time around so that's pretty neat, it's hard to do a "story within a story" in a video game.
To conclude, I think Dark Eye: Memoria is a solid adventure game, even if you are unfamiliar with the Dark Eye universe.