A medieval action/adventure video game that is NOT a legend. In this third-person action adventure, Kai will travel all over the ostensibly medieval kingdom of Bowtudgel (rhymes with "cow cudgel") in his quest to Rescue the Princess. Along the way, he will solve puzzles, make money, conquer a set dungeons that are one-to-one with the Kingdom's major biomes, help people (sort of), kill enemies (sort of), buy hats, and find future DLC sidequests that you know very well the game developers will never get around to making. Along the way, he'll discover that there might be something even bigger at stake than a missing princess....
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The Ditty of Carmeana is stupid. But it wants to be. And in a style of humor like something written by Kevin Smith, it's got enough heart inside of its inanity to be an alright time.
The biggest sin, really, is that there's just too much dialogue and the humor is too try-hardy too often. Instead of pushing the pace and getting things accomplished the game goes for too many yucks that don't always land. Which bogs the game down in unvoiced dialogue and silly fetch quests that feel more frustrating than fun when not only are they stupid but they were supposed to be funny and aren't.
All that being said, there's plenty in this thing that's clever. Clever enough to make you chuckle and sometimes laugh out loud. The writing isn't bad it's just inconsistent and I'd like to see more projects from the dev in the future as they get better at programming and finding their voice. But overall Carmeana is a fun little goofball satire of fantasy stories and RPGs. It mostly does the job and I think most people that are inclined to stumble on this thing would find it funny to play.
For someone's first real attempt at something of this scale and with this humor, it's a really good swing. Consider this game graded on a curve.
The biggest sin, really, is that there's just too much dialogue and the humor is too try-hardy too often. Instead of pushing the pace and getting things accomplished the game goes for too many yucks that don't always land. Which bogs the game down in unvoiced dialogue and silly fetch quests that feel more frustrating than fun when not only are they stupid but they were supposed to be funny and aren't.
All that being said, there's plenty in this thing that's clever. Clever enough to make you chuckle and sometimes laugh out loud. The writing isn't bad it's just inconsistent and I'd like to see more projects from the dev in the future as they get better at programming and finding their voice. But overall Carmeana is a fun little goofball satire of fantasy stories and RPGs. It mostly does the job and I think most people that are inclined to stumble on this thing would find it funny to play.
For someone's first real attempt at something of this scale and with this humor, it's a really good swing. Consider this game graded on a curve.