Twisted Metal: Head-On

released on Mar 24, 2005

Twisted Metal: Head-On is a vehicular combat video game developed by Incognito Entertainment and released by Sony on March 24, 2005 for the PlayStation Portable and February 5, 2008 for the PlayStation 2. Head-On shares not only the distinction of being the seventh game released in the Twisted Metal series, but also is the first game in the series to ship fully online-enabled.


Also in series

Twisted Metal
Twisted Metal
Twisted Metal: Small Brawl
Twisted Metal: Small Brawl
Twisted Metal: Black
Twisted Metal: Black
Twisted Metal 4
Twisted Metal 4
Twisted Metal III
Twisted Metal III

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Twisted Metal already made a stunning, triumphant return with TM Black on the PS2, having most of the original crew handle that game's development. However, the team would struggle to properly keep that momentum going, likely due to the game's director --David Jaffe-- leaving the team in order to pursue a huge project with Sony's full support that would become "God of War." An opportunity he couldn't pass up.

Thus, this is the most straight-forward continuation of where Twisted Metal 2 left off, even bringing back a lot of the characters. However, much of the edge from the original game seems to have been sanded down in order to provide a slightly cleaner, less explicit vibe. Jaffe has gone on the record to say that has always been Singletrac/Incognito's natural path when he isn't the one steering the ship. More family-friendly stuff that he doesn't vibe with at all.

Even so, the presentation is good! This was a launch title for PSP, and it really boasted how good games can look on that little rectangle back in 2005. Level design's great, really sporting that world tour feel again, and I love the overall character designs as they went with the comic book feel once again.

The overall gameplay, however, is kind of lackluster. Not awful by any stretch of the word but felt like a snail's crawl after the ultra-tight, fast, rambunctious nature of TM Black I was used to. They stuck to their guns and left most of the design unchanged from TM2 and Black, but the speed of the gameplay is just not that crazy. It could be due to the PSP's own limitations, though, I can't be sure. Even so, neat little game to this day. As an early PSP adopter, I thought it was awesome back then! These days . . . still not too shabby.

I feel like they perfected the formula with this one.

so awesome. I also have to give it points for giving me those TM1 FMVs those are so silly lol

Damn this game really makes me want to Head-On back to Twisted Metal 2.

In an attempt to rewrite history, the original franchise developers made a quote-unquote proper 'Twisted Metal 3 ' only to bog down lame mechanics and overly forgiving gameplay with absurdly banal minigame stages. This is clearly Diet Twisted Metal, a subpar wannabe that couldn't be cool if it resold itself with all the playable pieces of the canceled 'Twisted Metal: Harbor City.'

Jogo estranho, gráfico não parece de ps2, tem uma batalha estranha, cada carro tem sua gameplay, so joguei já tinha todos os meu jogos bons