Ultra Vortek

Ultra Vortek

released on Sep 05, 1995

Log in to access rating features

Ultra Vortek

released on Sep 05, 1995

Mankind must prove that it is worthy of the powers of the Ultra Vortek -- the eternal energy source for all life on Earth. Failure to meet this challenge will result in the Earth's destruction. Seven of the planet's mightiest warriors have been chosen to pit strength and cunning against the Guardian for complete control of the Ultra Vortek.


Released on

Genres


More Info on IGDB


Reviews View More

It's aged pretty badly, but if you REALLY need a Mortal Kombat fix it'll do. The characters that aren't typical 90s stereotypes are like, gory bio-mechanical abominations that are actually really fun to look at (Skullcrusher and Buzzsaw specifically). The arcade mode is upsettingly easy, and if you don't believe me try hold down and mashing A and watch in awe as the CPU struggles to even walk until around fight eight. Said mode finishes with a boss fight that either bodies you immediately or does an amazing pinata impression seemingly at random.

In 2023 I think Ultra Vortek is probably best engaged with as a "my friend and I have had a few drinks and this is available and funny enough" game, so all in all not a waste, just not a game to play with much clarity of mind.

"We have Mortal Kombat at home...again?"

Woah woah hold up, this one is actually kinda cool. It turns out in my original journey to the Atari Jaguar to play Kasumi Ninja and fulfill my urge for crap fighting games I was being misled by the powers that be. It turns out the internet was so distracted by a Scotsman shooting fire from their penis that they deliberately wanted to me not know about this very very Doom-inspired death metal album cover fighting game. With a name like "Ultra Vortek" I would've figured it'd be some mid-grade shmup, most likely with Verytex on the Genesis/MD to blame for that. Verytex, but with more Ultra, actually it's death metal Mortal Kombat! Who woulda thunk it? Not me surely.

We have robots named "Buzzsaw" mimicking Scorpion down to his idle pose, a fusion of Raiden and Nightwolf who fights you in the hood, and a goddamn rastafarian guy by the name of "DREADLOC" with a polearm who stuns people by blowing smoke in their faces. Holy shit, what a roster. While the name of "Skullcrusher" sounds horrifically generic, it singlehandedly solos the entire roster of Kasumi Ninja with their use of a move called "Brain Fryin' Microwave". The music is full of guitars going "BRRRRR", and while it lacks substance my ears are still here for it. I've droned on about "death metal", but pretty much all the stages remind me of the shitty covers by rookie year bands just starting out of their dad's garage. It's a very very good look, you may disagree, but it's my constitutional right to bonk you on the head for doing so.

It lacks polish obviously, but moves actually have inputs that don't make me question the meaning of existence. I don't need to hold the C button and go "beep bop boop" with the dpad just to throw a damn fireball at someone, and I absolutely respect that even if it feels like half the roster is charge characters. Don't get me wrong, this thing isn't exactly the second coming of King of Fighters 2002, but compared to Kasumi Ninja it may as well be. This right here? THIS WAS WHAT I WANTED. This is the bollocks I was looking for. You can also turn the opponent into poop with a "poopality", which to be frank is better than babalities, because i hate babies. I don't enjoy poop either, but it's a crapton funnier turning your opponent into fecal matter and going "you poop now, begone".

It's a shame this thing is stranded on Atari Jaguar, I'll probably be retirement age if I'm lucky by the time this system gets fightcade support and that's assuming it isn't massively desyncing all over the place when I try to play it with a friend from Brazil.