Vampire: The Masquerade - Swansong

released on May 19, 2022

Based on the cult role-playing world and developed by specialists in the genre, Vampire: The Masquerade – Swansong is a narrative RPG in which your every choice determines the fate of the three main characters and of the Boston Camarilla.


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It was fine but It could have been soooo much better. Especially, since it is taking place in the world of Vampire the Masquerade.

If this was anything but a Vampire the Masquerade game it would take heavier hits in the review score. However it’s not too common to get a game set in this universe and it even be of this quality. A compelling and intriguing story of three unique characters navigating their way through the world of darkness. Many good scenes with plenty of choice and consequences mildly let down by the myriad of bugs you’re likely to experience. Overall an enjoyable experience if you’re able to dodge the bugs 🐜

A jankey but enjoyable game set in the World of Darkness. If you like Vampire then I think you'll enjoy this. Of the 3 characters only 1 has a real arc that they see through but the detective aspect is cool an the WOD is always great.

Portuguese & English review

Portuguese -
O pior drama interativo que já joguei... A história é tosca e o sistema de interatividade não faz sentido. Primeiro que basicamente o jogador é travado pelo próprio jogo, até os diálogos são forçados a um certo travamento coisa que quem jogou indigo prophecy ou até o aclamado Detroit become human, sabe que não faz sentido porque se o jogador descobre algum detalhe extra, deveria ter acesso imediato tal como nos outros dramas interativos, não estou a falar da escolhas.
Sobre as personagens, a pior é a Leysha tem uma crise existencial durante a gameplay que é ridicula, a Louis Enem é uma personagem mediana que até gostei, o Galeb... É algo que até dá gosto de jogar, mas a personagem perde a graça devido às limitações técnicas do próprio jogo.
A pior entrada desta franquia.

English -
The worst interactive drama I've ever played... The story is crude and the interactivity system doesn't make sense. Firstly, the player is basically blocked by the game itself, even the dialogues are proposed to a certain blocking, something that anyone who played Indigo Prophecy or even the acclaimed Detroit Becomes Human, knows that it doesn't make sense because if the player discovers some extra detail, it should have immediate access just like in other interactive dramas, I'm not talking about the choices.
About the characters, the worst thing is Leysha has an existential crisis during a gameplay that is ridiculous, Louis Enem is an average character that I actually liked, Galeb... It's something that I enjoy playing, but the character loses its edge. thanks to the technical limitations of the game itself.
The worst entry in this franchise

Vampire: The Masquerade – Swansong lacked polish at release and had a number of mechanics that I couldn’t quite find enjoyment in, but it had its moments. Divided into chapters that jumped between three protagonists, it involved a warehouse number of notes, codes and keycards. At times I got into playing the part of investigator, but when it came down to it, it didn’t feel like I was playing a vampire, and I think that’s a problem in a vampire game.

Its issues went down to its core foundation. Consumables and gear, for example, could be ignored completely, which begged the question why they were there to begin with. Converting tabletop systems into video game format can lead to a convoluted mess, and Swansong was certainly an example of that.

Was hilariously CRINGE at first regarding the fan fiction-esque quality of this game, then turned into a boring nightmare of lame puzzles and QTEs that do nothing to draw the player in.

All the vampires look like edgelords and Hot Topic fanatics, and the voice acting is as wooden as the stakes I wish I could drive into this game.

Not even worth playing ironically for laughs.