Vignettes

Vignettes

released on Apr 20, 2017

Vignettes

released on Apr 20, 2017

Vignettes is a casual but unique exploration game without text or characters, where objects shapeshift as you spin them around to wander through a kaleidoscope of different moods and settings.


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bro i am full of joy and whimsy after playing this!!!

Cute, fun, creative, visually striking, etc. etc. You get what what kind of game it is by looking at it and it delivers on that exactly.

A game worth playing purely based on how unique it is. It has lots of clever ideas for object orientation that bring high satisfaction, even when the discovery is accidental. A surprising amount of puzzle solving is interlaced between objects, but it can be tedious to switch objects to figure it out. Having a level select would help the frustration of re-manipulating the objects to get back to a point. The music and background interacts nicely with the gameplay which yields a very complete theme. The heavy contrasting colors is a cool aesthetic but it also can be unappealing to look at for long periods of time.

Brilliant puzzle game in which you juggle with different objects to change their point of view and transform them into other objects, creating a large interconnected map of visual associations. It reminded me in some respects of Gnog, which came out the same year, in the sense that they are both games that put a lot of focus on physicality, having real objects such as puzzle boxes or other toys as references; compared to Gnog, however, Vignettes seemed to me much more varied and fun, with a good amount of secrets and creative intuitions that made the experience very engaging and enjoyable. I really love games like this, which go back to a very genuine and deep-rooted conception of play that has to do with developing creativity, lateral thinking, and messing around with reality in an interactive and explorative way.

so very interesting and fun to play and mess around with. definitely worth the time.

Vignettes tem uma proposta interessante, um visual bem bonito e uma execução até bem feita, mas ele sempre me cansou meio rápido... Tentei jogar 3 vezes e logo senti que não tinha muito pra onde ir e nem muitos desafios a se fazer. Boa parte dos puzzles de perspectiva são meio baseados em tentativa e erro e o jogo demanda uma memória sequencial bem maior do que eu tô disposto. É honesto, mas não tanto pra mim.