Dungeon Adventures in the Warhammer World! Lead your group of brave adventurers through the perilous dungeons of the Warhammer world in the search for wealth and glory! Based on the classic Games Workshop board game, Warhammer Quest is a mix of adventure, strategy and role-playing.
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Some rules make sense in a board game, but not in a video game, even if it's a video game adaptation of a board game. Like, why can't we move in real time, and enter to turn-based gameplay when in combat? Simply moving all characters separately in turn-based mode is a drag, and missions take forever to complete for no reason. Also, why can't my character pass another character in a corridor?