Wildfire

released on May 25, 2020

Master the elements in this stealth game where everything burns. Start fires, freeze water, and move earth itself to outsmart superstitious enemies who fear your power. Rescue captive villagers and reclaim your home by turning the environment against the army sent to hunt you down.


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You can continuously pump water directly into someone's throat, causing them to asphyxiate to the point of unconsciousness, then throw their limp body into a (pit of spikes/incinerator/large body of water) to have them die a long and painful death. And the game doesn't tell you this in the tutorial, so it's a pretty good game.
In addition to all the basic stuff feeling good right off the bat (particularly the weight of the characters), Wildfire excels at player driven comedy. In my playthrough, I found myself playing around with the weaker enemies to try to manipulate their "unaware" states. For example if you pop up right behind someone, they will always jump backwards, startled. Yes, that means off cliffs and into wildfires. Top notch stuff, and the situations that you can create are just great.

half-baked, sluggish, weightless, and ultimately soulless.

Not as much emergent gameplay as one would think, maybe closer to a puzzle/stealth game? Kind of janky and not super fun/interesting.

I don't like 2D platforming and this is no exception even if it does focus on stealth. I'm no expert on sidescroller controls but this one felt really sluggish.