Ys II Chronicles+

Ys II Chronicles+

released on Feb 14, 2013

Ys II Chronicles+

released on Feb 14, 2013

A remake of Ys II

This is the second game as part of the Ys II Chronicles+ bundle for PC.


Also in series

Ys Chronicles II
Ys Chronicles II
Ys Chronicles 1
Ys Chronicles 1
Ys I Chronicles+
Ys I Chronicles+
Ys: Memories of Celceta
Ys: Memories of Celceta
Ys I & II Chronicles
Ys I & II Chronicles

Released on

Genres

RPG


More Info on IGDB


Reviews View More

Ys II takes everything about Ys I that worked and dials it up by 100. It's a phenomenal sequel with a grandiose scale that keeps you begging for more. As the starting point of Adol's adventure, it embodies Ys at its core and gives insight into the fundamental aspects of this franchise that continue to persist to this day. It's an excellent game and nothing short of it. I mean.. it's Ys, it's going to be a 5/5.

The gameplay is kinda the same, but the changes to the bump system made me even more brainrotted while playing it. Good.

Much better than the first in a lot of ways. The bump system took some getting used to after playing more modern Ys titles but after awhile I liked it. The story between this and the first is interesting and it's cool the early stages to the franchise.

This review contains spoilers

Entiendo a Adol, yo también sería incapaz de prestar atención a otra mujer el resto de mi vida si mi primer amor fuese alguien de esta índole y terminase de esta forma.
Como juego, en la línea del primero, muy sólido y me deja con muchas ganas de ver qué más depara la saga.

*I finished Ys II on PSP due to my PC causing the textboxes to disappear.
Ys II is straight-up an upgrade to what Ys I was. Having the same bump system, Ys II polishes some of the annoyances that Ys I suffered with a satisfying conclusion to the adventures in Esteria. The combat felt smoother as I felt I was hitting the enemies more than the enemies hitting me on accident. Magic is introduced and while basic - was fun to use. Exploring the flying island of Ys was still fun with a banger ost and the direction for the most part was easy to figure out. While the bosses aren't still that great, none of them were as frustrating as the bosses from Ys I. The only negative I had was that some clues of your next quest were obtused and the final dungeon was a bit too long in comparison to Darm Tower from Ys I. I also would say the final bosses was too easy, but considering Ys I's final boss's terrible game design, I can excuse it as a final victory lap. Overall, Ys II improves Ys I's combat and is simply a solid fun game. Easy recommend for those that just finished Ys I. 4/5.

I don't know how falcom did it, they had what could have been actually interesting idea and worked with it more, but didn't.

Bump combat is weird to get used to, but I actually enjoyed it... in ys 1. Ys 2 felt boring, at least for the short time I played it because I had a big issue occur for me. My saves not actually saving.

That coupled with the fact that grinding sooooooo much more boring, ys 1 only having up to iirc 10 levels to grab over the course of the game, with each one making a large meaningful difference. Cause ys 2 decided to have a more normal jrpg leveling system aka a hella boring one.