Zaxxon is a 1982 isometric shooter arcade game developed and released by Sega. The game gives the player the experience of flying a fighter craft through a fortress while shooting at enemy entities (missiles, enemy gunfire, etc.) The object of the game is to hit as many targets as possible without being shot down or running out of fuel, which can be replenished paradoxically, by blowing up fuel drums.


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The isometric view to simulate 3D is neat, and the space base is nicely detailed despite not making much sense. (Why does a base on an asteroid have castle-like brick walls?). The combat itself is extremely basic and the game is very short.

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It’s like a regular space shooter, but… it’s at a different angle! WOAH, SLOW DOWN THERE, ZAXXON!

Game #289

Un juego de naves de vista isométrica bastante entretenido. A veces la perspectiva puede confundir un poco, pero en general cumple y divierte.

Tentativa interessante de criar uma perspectiva de profundidade com câmera isométrica, só faltou funcionalidade, o jogo cobra precisão na altura em que você se posiciona, mas a orientação é péssima

Depth perception? Never heard of it