Reviews from

in the past


Story:
Silent Hill 3's themes aren't obvious right away but the more you play through the game the more you start putting the puzzle pieces together. The game is very ahead of it's time in terms of it's themes on the intersection pregnancy, bodily autonomy, misogyny, religion and sex. The way the themes express themselves indirectly through environments, enemies, and music is excellent. Heather is a great protagonist and a good change of pace from previous Silent Hill main characters.

Gameplay:
Silent Hill games have never had the best gameplay but they don't necessarily need it. The game feels more fluid than it's predecessors and also takes a more direct approach to enemies and combat which does impact the fear factor of the game. The games map feels somewhat disjointed which feels like a bit of a letdown compared to Silent Hill 2, and makes Heather's journey feel a bit less personal. Overall the gameplay is serviceable, though I don't feel the camera angle was utilized as well as it could have been.

Art:
This game still looks fantastic today, it's shocking it's a PS2 game. Graphically it's impressive but it's art direction holds up very well. The areas are visually striking, ranging from uncanny to grotesque and, though it does make the game feel a bit disjointed as mentioned earlier, the variety of areas makes the game feel exciting to explore.

Music:
It's honestly hard to say whether this game or Silent Hill 2 has my favorite soundtrack. They both go for different things, and while there are great ambient tracks in this game, what really stands out are the vocal tracks which are almost completely new to Silent Hill. They really help set a specific vibe and tell a story in a way that the music didn't before which I appreciate. One of the best soundtracks of all time.

Note: i didn't play this i watched a friend play it on a discord call and it ruled

you wouldn’t expect konami to write a teenage girl so accurately. but they did